Articles by Stephen Gregson-Wood
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Pocket Gamer 20th anniversary: Cookies and cars
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Pocket Gamer 20th anniversary: Genshin Impact ups the ante for gacha RPGs
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The Wrapp - Surfing on the subway, playing a bit of Solitaire
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Pocket Gamer 20th anniversary: Big first-person shooters, Clash meets football, and Apple Arcade
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App Army Assemble: Mystery of Silence - "Is this point-and-click appropriately atmospheric?"
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Pocket Gamer 20th anniversary: Victory royales and chicken dinners
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Pocket Gamer 20th anniversary: A delightfully puzzling year
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Pocket Gamer 20th anniversary: Hitting the streets to catch Pokémon
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Pocket Gamer 20th anniversary: Premium to freemium shifts and mobile beauty
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The Wrapp - Extreme ball pits, Frozen Butlers: Remastered, and defensive towers
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Pocket Gamer 20th anniversary: Soon-to-be classics and stellar ports
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Pocket Gamer 20th anniversary: Silhouetted bats, orange-filtered augs, and lots of candy
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Pocket Gamer 20th anniversary: The free-to-play transition begins
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Pocket Gamer 20th anniversary: Showering alligators and jogging through temples
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Pocket Gamer 20th anniversary: Candy-gobbling monsters, slicing up fruit and the iPad
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The Wrapp - Anyone for tennis? No? How about pirate cats?
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Pocket Gamer 20th anniversary: Angry Birds takes flight and keeps soaring
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Pocket Gamer 20th anniversary: The first App Store hit and Java's last hurrah
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Join us as we celebrate Pocket Gamer turning 20 years old
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Pocket Gamer 20th anniversary: The iPhone's arrival gives us a glimpse at the future of mobile gaming
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Pocket Gamer 20th anniversary: Back to where it all began in 2006
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The Wrapp - No gimmick chess, Acme Armageddon and cultivating flowers
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The Wrapp - Awesome ninja robots, watercoloured letters, and monkeys in space
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App Army Assemble: Countless Army - "Does this reverse tower defence bring something exciting to the genre?"
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Gambiteers is Battleships with a little more depth, strategy, and a sprinkling of luck