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Interviews Highlights
Interview
Chillquarium's Ben Reber give us a detailed insight into how the fish-farming sim came to life
By
Iwan Morris
Interview
Reverse: 1999's developers tell us how the hit mobile RPG builds its collaborations
By
Iwan Morris
Interview
Rust Mobile's Edwin Zheng tells us how the mobile spin-off is keeping the survival experience authentic
By
Iwan Morris
Interviews
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Interview
Interview: Monster Hunter Outlanders dev team talks mobile ports, the thrill of the hunt, and absolutely no auto combat
By
Catherine Dellosa
Interview
Boltgun Boom's development team tells us all about the iconic 40k boomer shooter's jump to mobile
By
Iwan Morris
Interview
Interview: Netmarble Monster’s Head of Development on RAVEN2’s Fresh Start Server ZERO
By
Alina Gasca
Interview
Interview: Cookie Run: Braverse’s TCG Business Team Lead, Hyesung Yang, talkings about bringing the CookieRun universe to the physical realm
By
Cristina Mesesan
Interview
Sportia's Matheus Vivian talks about the upcoming mobile release, and a secret new project
By
Iwan Morris
Interview
Interview: Kingdom Rush devs tell all about Genesis and 15th anniversary celebrations
By
Iwan Morris
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Interview
Viktorija Karapeovska and Rok Kernc talk to us about 10 years of Talking Tom Gold Run
By
Stephen Gregson-Wood
Interview
Interview: Poinpy developer Ojiro Fumoto talks about going free-to-play, gratitude to Netflix, and an ideal "pay-what-you-want" world
By
Catherine Dellosa
Interview
Warframe Interview: Drew Pennycook and Corey Van Den Hoogenband return a year after Android launch for another talk
By
Shaun Walton
Interview
Lena Cillis talks Pokemon Go Events at Pokemon Go Copenhagen
By
Jupiter Hadley
Interview
Discounty developers give us insight into why you should try this new spin on the life sim
By
Iwan Morris
Interview
Erin Moriarty, the actress behind Starlight, discusses The Boys' Call of Duty: Mobile collaboration
By
Iwan Morris
Interview
Silent Whispers Interview: Archosaur Games on making the leap to Unreal Engine 5 for cinematic romance on PC and mobile
By
Andreea Ghiurca
Interview
Interview: Samuel Sanin Ortiz “Sasmis” on becoming a two-time Roland-Garros eSeries champion
By
Luke Frater
Interview
Black Sailors' Tiago de Melo Prudente tells us why this upcoming naval strategy is one to watch
By
Iwan Morris
Interview
Latin America's many mobile devs tell us what makes the region so special for gaming
By
Iwan Morris
Interview
Rogue Reigns' Tiago Lafer tells us why this grimdark deckbuilder is one to watch
By
Iwan Morris
Interview
Pokémon Go's LatAm marketing chief Alan tells us why Go Fest is so big in Brazil
By
Iwan Morris
Interview
Faith dev Airdorf talks bringing the retro horror hit to mobile and the nightmares of iOS approval
By
Iwan Morris
Interview
Interview: Perchang World's Ben Murch reveals what brought back the hit mobile puzzler to Apple Arcade
By
Iwan Morris
Interview
Letter Trek devs on GameNight: "We see this as a new, complementary addition to mobile gaming"
By
Iwan Morris
Interview
Interview: Dragonheir: Silent Gods talk new Hymn of Chess and Blade update
By
Iwan Morris
Interview
FIFA Heroes interview: Andy Tudor discusses appealing to a younger generation by using whacky collaborations
By
Stephen Gregson-Wood
Interview
Interview: The Tomb Raider I-III Remastered developers Aspyr talk bringing the Croft classics to mobile
By
Iwan Morris
Interview
Interview: Inside Sonic Rumble - Creative Director Makoto Tase on party gameplay, new modes, and The Smurfs crossover event
By
Andreea Ghiurca
Interview
Interview: Rainbow Six Mobile game director Olivier Albarracin tells all about the hit tactical shooter's mobile spinoff
By
Iwan Morris
Interview
Interview: Major9 and VAGAMES discuss how OUTERPLANE is preparing for the next stage of its evolution
By
Alina Gasca
Interview
Interview: Find out how Echoes of Revolution brings American history to life through Assassin's Creed
By
Iwan Morris
Interview
Interview: Rust Mobile publishing lead reveals more about the upcoming survival shooter
By
Iwan Morris
Interview
Interview: Jeffrey Gullett tells us how Call of Duty Mobile plans to infiltrate the extraction shooter world
By
Stephen Gregson-Wood
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