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Find out what inspired the competition-winning Subway Surfers design "Hammy-bee" News

Find out what inspired the competition-winning Subway Surfers design "Hammy-bee"

By Iwan Morris
Dofus Touch Interview: Is this global relaunch worth a second look? Interview

Dofus Touch Interview: Is this global relaunch worth a second look?

By Shaun Walton
Howl Interview: Mi’pu’mi discusses how its living ink folktale game made the leap to mobile Interview

Howl Interview: Mi’pu’mi discusses how its living ink folktale game made the leap to mobile

By Alina Gasca
Royal Revolt 2 Interview: Upright Games discusses its tower defence title’s 10th anniversary update Interview

Royal Revolt 2 Interview: Upright Games discusses its tower defence title’s 10th anniversary update

By Andreea Ghiurca
Interview: Reverse: 1999’s music producer Ricky Lee tells us what makes the audio of the game so special Interview

Interview: Reverse: 1999’s music producer Ricky Lee tells us what makes the audio of the game so special

By Iwan Morris
Get the inside scoop on Rise of Kingdoms’ Esports series from Lilith Games Interview

Get the inside scoop on Rise of Kingdoms’ Esports series from Lilith Games

By Iwan Morris
Frostpunk: Beyond the Ice Interview: NetEase Games on the complex process of bringing the PC survival simulator to mobile Interview

Frostpunk: Beyond the Ice Interview: NetEase Games on the complex process of bringing the PC survival simulator to mobile

By Pocket Gamer staff
What inspired Reverse: 1999? The team behind the hit gacha game reveals all Interview

What inspired Reverse: 1999? The team behind the hit gacha game reveals all

By Iwan Morris
Interview: Digital Extremes and Nitro Games discuss bringing MMO titan Warframe to mobile Interview

Interview: Digital Extremes and Nitro Games discuss bringing MMO titan Warframe to mobile

By Stephen Gregson-Wood
Interview: Love and Deepspace developer, Infold, discusses its visually stunning, upcoming otome game Interview

Interview: Love and Deepspace developer, Infold, discusses its visually stunning, upcoming otome game

By Luke Frater
Interview: Supercell's Dani discusses how community management has helped Brawl Stars thrive Interview

Interview: Supercell's Dani discusses how community management has helped Brawl Stars thrive

By Stephen Gregson-Wood
Interview: Ironhide Game Studio Project Manager, Leonardo Clavijo, discusses Junkworld following its massive subterranean-themed update Interview

Interview: Ironhide Game Studio Project Manager, Leonardo Clavijo, discusses Junkworld following its massive subterranean-themed update

By Luke Frater
Interview: Hyungsuk Kang tells us what to expect from Battle Crush ahead of the global beta test Interview

Interview: Hyungsuk Kang tells us what to expect from Battle Crush ahead of the global beta test

By Stephen Gregson-Wood
Interview: Xin Zhao tells us what we can expect from Pixel Starships 2, the sequel to the popular MMO Interview

Interview: Xin Zhao tells us what we can expect from Pixel Starships 2, the sequel to the popular MMO

By Stephen Gregson-Wood
Interview: Akshay Bharadwaj discusses Zynga's newest game, Top Troops Interview

Interview: Akshay Bharadwaj discusses Zynga's newest game, Top Troops

By Stephen Gregson-Wood
Interview: Chang-wook Kim discusses Black Desert Mobile's Land of the Morning Light expansion Interview

Interview: Chang-wook Kim discusses Black Desert Mobile's Land of the Morning Light expansion

By Charlène Tavares
Interview: Tjodolf Sommestad on 20 years of King Interview

Interview: Tjodolf Sommestad on 20 years of King

By Stephen Gregson-Wood
Interview: Todd Green talks about Candy Crush Saga over the last decade and the upcoming 15,000th level Interview

Interview: Todd Green talks about Candy Crush Saga over the last decade and the upcoming 15,000th level

By Stephen Gregson-Wood
Interview: Steve Collins, Chief Technology Officer at King, discusses how the company is implementing  AI tech Interview

Interview: Steve Collins, Chief Technology Officer at King, discusses how the company is implementing AI tech

By Stephen Gregson-Wood
Interview: Sabrina Carmona on why Farm Heroes Saga continues to thrive almost ten years after release Interview

Interview: Sabrina Carmona on why Farm Heroes Saga continues to thrive almost ten years after release

By Stephen Gregson-Wood
Interview: Richard Grisham discusses Com2uS' charity efforts Interview

Interview: Richard Grisham discusses Com2uS' charity efforts

By Stephen Gregson-Wood
Interview: Frank Keienburg on Brawl Stars' new Hypercharge update Interview

Interview: Frank Keienburg on Brawl Stars' new Hypercharge update

By Stephen Gregson-Wood
Interview: Jamie Jackson discusses Mythical Games' upcoming mobile version of social multiplayer game Blankos Interview

Interview: Jamie Jackson discusses Mythical Games' upcoming mobile version of social multiplayer game Blankos

By Stephen Gregson-Wood
Interview: Nick Day reflects on RAID: Call of the Arbiter and what the future has in store for the animated series Interview

Interview: Nick Day reflects on RAID: Call of the Arbiter and what the future has in store for the animated series

By Stephen Gregson-Wood