We're continuing with our Oceanhorn 2: Knight of the Lost Realm walkthrough here on Pocket Gamer, and things are starting to heat up.

We've already walked you through the tutorial and introduction to the game, including the first boss and early areas, and now that the story is kicking off it's time to get right into things.

This guide will carry you from the latter part of Arne Beacon through to saving the airship pilot in Warden Woods, doing battle with some invaders, a gosh-darned hoverbike section, and getting to Sernoa Station.

If you need help with any of those, makes sure to read below, and if you need something else, take a look at our earlier and future guides:

Previous guides:

Future guides: