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Interview: Frances Keatley and Matt Casey discuss The Year of Combat and adding new skills to RuneScape Interview

Interview: Frances Keatley and Matt Casey discuss The Year of Combat and adding new skills to RuneScape

By Stephen Gregson-Wood
Interview: Felipe Mata discusses FunPlus' new Barcelona studio and the games it will develop Interview

Interview: Felipe Mata discusses FunPlus' new Barcelona studio and the games it will develop

By Stephen Gregson-Wood
Interview: Mattia Bernatti Vittorio discusses Gomorrah, an upcoming crime drama game based on the book of the same name Interview

Interview: Mattia Bernatti Vittorio discusses Gomorrah, an upcoming crime drama game based on the book of the same name

By Stephen Gregson-Wood
Yu-Gi-Oh! DUEL LINKS' producer Akitsu Terashima discusses the popular card game's ongoing success Interview

Yu-Gi-Oh! DUEL LINKS' producer Akitsu Terashima discusses the popular card game's ongoing success

By Stephen Gregson-Wood
Interview: Alexander Winn discuss solo developing the successful TerraGenesis series Interview

Interview: Alexander Winn discuss solo developing the successful TerraGenesis series

By Stephen Gregson-Wood
Interview: Pandada Games producer, Yeqing Lu, discusses the making of its stellar auto runner Ninja Must Die Interview

Interview: Pandada Games producer, Yeqing Lu, discusses the making of its stellar auto runner Ninja Must Die

By Andreea Ghiurca
Interview: Deyan Trichkov discusses March of Empires' new faction, the Shogun Interview

Interview: Deyan Trichkov discusses March of Empires' new faction, the Shogun

By Stephen Gregson-Wood
Haunted Dorm Interview: Producer, Meiyu Li, discusses the positive performance and plagiarism accusations for its tower defence game Interview

Haunted Dorm Interview: Producer, Meiyu Li, discusses the positive performance and plagiarism accusations for its tower defence game

By Alina Gasca
Interview: Neo Chan and Eeva Aaltonen discuss Angry Birds 2's new character Melody Interview

Interview: Neo Chan and Eeva Aaltonen discuss Angry Birds 2's new character Melody

By Stephen Gregson-Wood
Interview: Andrej Kugonic discusses Top Eleven's upcoming update Interview

Interview: Andrej Kugonic discusses Top Eleven's upcoming update

By Stephen Gregson-Wood
Interview: Vanesa Tate talks about changing Candy Crush's music after 10 years Interview

Interview: Vanesa Tate talks about changing Candy Crush's music after 10 years

By Stephen Gregson-Wood
Interview: Tjodolf Sommestad discusses 10 years and beyond of Candy Crush Saga Interview

Interview: Tjodolf Sommestad discusses 10 years and beyond of Candy Crush Saga

By Stephen Gregson-Wood
Interview: Jenny Santos of Gravity offers sneak peek at what makes Ragnarok Arena unique Interview

Interview: Jenny Santos of Gravity offers sneak peek at what makes Ragnarok Arena unique

By Catherine Dellosa
Interview: Yuya Takayanagi discusses what Yu-Gi-Oh! CROSS DUEL brings to the beloved franchise Interview

Interview: Yuya Takayanagi discusses what Yu-Gi-Oh! CROSS DUEL brings to the beloved franchise

By Stephen Gregson-Wood
Interview: CleGames discuss what makes its blockchain tower defence title, Infinity Party Battle, stand out in the web3 world Interview

Interview: CleGames discuss what makes its blockchain tower defence title, Infinity Party Battle, stand out in the web3 world

By Pocket Gamer staff
Interview: Sword Art Online Variant Showdown Producer Takeuchi discusses the upcoming entry in the popular series Interview

Interview: Sword Art Online Variant Showdown Producer Takeuchi discusses the upcoming entry in the popular series

By Stephen Gregson-Wood
Interview: How Blue Brain Games made The House of Da Vinci 3 the most impressive entry in the puzzle adventure series Interview

Interview: How Blue Brain Games made The House of Da Vinci 3 the most impressive entry in the puzzle adventure series

By Pocket Gamer staff
Interview: Abigail Rindo, Narrative Design Director at King, discusses crafting a compelling narrative in Candy Crush Saga Interview

Interview: Abigail Rindo, Narrative Design Director at King, discusses crafting a compelling narrative in Candy Crush Saga

By Stephen Gregson-Wood
Interview: Playdigious discuss porting games to mobile and the importance of controller support Interview

Interview: Playdigious discuss porting games to mobile and the importance of controller support

By Stephen Gregson-Wood
Interview: Omatsu and Koto discuss Dragon Ball Z: Dokkan Battle's Worldwide Celebration campaign Interview

Interview: Omatsu and Koto discuss Dragon Ball Z: Dokkan Battle's Worldwide Celebration campaign

By Stephen Gregson-Wood
Interview: KyungHyun Son talks about what The Walking Dead All Stars brings to the collection RPG genre Interview

Interview: KyungHyun Son talks about what The Walking Dead All Stars brings to the collection RPG genre

By Stephen Gregson-Wood
Interview: Taehyoung Kim discusses Summoners War's collaboration with the ever-popular Cookie Run Kingdom Interview

Interview: Taehyoung Kim discusses Summoners War's collaboration with the ever-popular Cookie Run Kingdom

By Stephen Gregson-Wood
Interview: Liu Heng, Producer on Torchlight: Infinite, discusses the team's approach to monetisation Interview

Interview: Liu Heng, Producer on Torchlight: Infinite, discusses the team's approach to monetisation

By Stephen Gregson-Wood
Interview: The Clash of Clans team discuss ten years at the top of mobile gaming Interview

Interview: The Clash of Clans team discuss ten years at the top of mobile gaming

By Stephen Gregson-Wood