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Interview: The Clash of Clans team discuss ten years at the top of mobile gaming Interview

Interview: The Clash of Clans team discuss ten years at the top of mobile gaming

By Stephen Gregson-Wood
Interview: Ian Hamilton discusses how accessibility in gaming has progressed in recent years Interview

Interview: Ian Hamilton discusses how accessibility in gaming has progressed in recent years

By Aaron Spelker
Interview: Indie developer San Games discusses its turn-based gladiator RPG sequel, Journey of a Gladiator 2 Interview

Interview: Indie developer San Games discusses its turn-based gladiator RPG sequel, Journey of a Gladiator 2

By Pocket Gamer staff
Interview: Sprightly Wolf discusses the development of its innovative, light-based puzzler, Brilliance: Catch the light Interview

Interview: Sprightly Wolf discusses the development of its innovative, light-based puzzler, Brilliance: Catch the light

By Luke Frater
RuneScape Mobile interview: Emma Hall and Matt Casey discuss how the game is performing as it celebrates its first anniversary Interview

RuneScape Mobile interview: Emma Hall and Matt Casey discuss how the game is performing as it celebrates its first anniversary

By Stephen Gregson-Wood
Naraka: Bladepoint interview: Ray Kwan discusses bringing the battle royale to mobile Interview

Naraka: Bladepoint interview: Ray Kwan discusses bringing the battle royale to mobile

By Stephen Gregson-Wood
Dragon City Interview: Socialpoint’s Lead Game Designer discusses its flagship title’s LiveOps and continued popularity Interview

Dragon City Interview: Socialpoint’s Lead Game Designer discusses its flagship title’s LiveOps and continued popularity

By Pocket Gamer staff
Mythic Legends Interview: exploring how Outfit7 kept its Strategy RPG title fun and accessible Interview

Mythic Legends Interview: exploring how Outfit7 kept its Strategy RPG title fun and accessible

By Pocket Gamer staff
Mythic Legends interview: discussing the ideas and innovations behind Outfit7’s upcoming strategy RPG Interview

Mythic Legends interview: discussing the ideas and innovations behind Outfit7’s upcoming strategy RPG

By Pocket Gamer staff
Shrouded Citadel Interview: revisiting the epic-sized AR adventure one year on from release Interview

Shrouded Citadel Interview: revisiting the epic-sized AR adventure one year on from release

By Pocket Gamer staff
Summoners War: Lost Centuria interview: Gary Park discusses the game's first year and its future Interview

Summoners War: Lost Centuria interview: Gary Park discusses the game's first year and its future

By Stephen Gregson-Wood
Onmyoji interview: check out the developer’s take on the fantasy RPGs immense success Interview

Onmyoji interview: check out the developer’s take on the fantasy RPGs immense success

By Alina Gasca
Hitman Sniper: The Shadows interview: Simon Doongoor discusses development challenges, the future of the game and more Interview

Hitman Sniper: The Shadows interview: Simon Doongoor discusses development challenges, the future of the game and more

By Stephen Gregson-Wood
Angry Birds Journey interview: Timo Pietilä and Sandro Kvlividze dicuss the game's art style and balancing birds Interview

Angry Birds Journey interview: Timo Pietilä and Sandro Kvlividze dicuss the game's art style and balancing birds

By Stephen Gregson-Wood
Square Enix Montreal interview: Patrick Naud discusses the studio's 10 year history and what we can expect in the future Interview

Square Enix Montreal interview: Patrick Naud discusses the studio's 10 year history and what we can expect in the future

By Stephen Gregson-Wood
Summoners War interview: Brian Choi discusses the franchise's esports ambitions and challenges faced during the pandemic Interview

Summoners War interview: Brian Choi discusses the franchise's esports ambitions and challenges faced during the pandemic

By Stephen Gregson-Wood
Clash Mini Interview: Fan Fang and Vlad Perge discuss the upcoming beta and creating an accessible strategy game Interview

Clash Mini Interview: Fan Fang and Vlad Perge discuss the upcoming beta and creating an accessible strategy game

By Stephen Gregson-Wood
Tales of Luminaria interview: Sugi, the project's localization producer, discusses the game's story structure and bringing the series to mobile Interview

Tales of Luminaria interview: Sugi, the project's localization producer, discusses the game's story structure and bringing the series to mobile

By Stephen Gregson-Wood
NBA Now 22 interview: Rich Grisham discusses how COM2US' latest basketball title stands out from the competition Interview

NBA Now 22 interview: Rich Grisham discusses how COM2US' latest basketball title stands out from the competition

By Stephen Gregson-Wood
Sky Warriors interview: Luiz Piccini discusses Wildlife Studios' new multiplayer aerial combat game Interview

Sky Warriors interview: Luiz Piccini discusses Wildlife Studios' new multiplayer aerial combat game

By Stephen Gregson-Wood
Interview: We discuss The Walking Dead: No Man's Land's sixth anniversary with Next Games Interview

Interview: We discuss The Walking Dead: No Man's Land's sixth anniversary with Next Games

By Stephen Gregson-Wood
Landlord GO Interview: learn about the making of Reality Games’ incredibly successful AR property management sim Interview

Landlord GO Interview: learn about the making of Reality Games’ incredibly successful AR property management sim

By Pocket Gamer staff
AdVenture Capitalist Interview: Hyper Hippo discuss how its least favourite idea took the world by storm Interview

AdVenture Capitalist Interview: Hyper Hippo discuss how its least favourite idea took the world by storm

By Pocket Gamer staff
Asphalt 8: Airborne+ interview: Roman Chernoliasov discusses how the free-to-play game has been tweaked for Apple Arcade Interview

Asphalt 8: Airborne+ interview: Roman Chernoliasov discusses how the free-to-play game has been tweaked for Apple Arcade

By Stephen Gregson-Wood