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Interview: Yuya Takayanagi discusses what Yu-Gi-Oh! CROSS DUEL brings to the beloved franchise Interview

Interview: Yuya Takayanagi discusses what Yu-Gi-Oh! CROSS DUEL brings to the beloved franchise

By Stephen Gregson-Wood
Interview: CleGames discuss what makes its blockchain tower defence title, Infinity Party Battle, stand out in the web3 world Interview

Interview: CleGames discuss what makes its blockchain tower defence title, Infinity Party Battle, stand out in the web3 world

By Pocket Gamer staff
Interview: Sword Art Online Variant Showdown Producer Takeuchi discusses the upcoming entry in the popular series Interview

Interview: Sword Art Online Variant Showdown Producer Takeuchi discusses the upcoming entry in the popular series

By Stephen Gregson-Wood
Interview: How Blue Brain Games made The House of Da Vinci 3 the most impressive entry in the puzzle adventure series Interview

Interview: How Blue Brain Games made The House of Da Vinci 3 the most impressive entry in the puzzle adventure series

By Pocket Gamer staff
Interview: Abigail Rindo, Narrative Design Director at King, discusses crafting a compelling narrative in Candy Crush Saga Interview

Interview: Abigail Rindo, Narrative Design Director at King, discusses crafting a compelling narrative in Candy Crush Saga

By Stephen Gregson-Wood
Interview: Playdigious discuss porting games to mobile and the importance of controller support Interview

Interview: Playdigious discuss porting games to mobile and the importance of controller support

By Stephen Gregson-Wood
Interview: Omatsu and Koto discuss Dragon Ball Z: Dokkan Battle's Worldwide Celebration campaign Interview

Interview: Omatsu and Koto discuss Dragon Ball Z: Dokkan Battle's Worldwide Celebration campaign

By Stephen Gregson-Wood
Interview: KyungHyun Son talks about what The Walking Dead All Stars brings to the collection RPG genre Interview

Interview: KyungHyun Son talks about what The Walking Dead All Stars brings to the collection RPG genre

By Stephen Gregson-Wood
Interview: Taehyoung Kim discusses Summoners War's collaboration with the ever-popular Cookie Run Kingdom Interview

Interview: Taehyoung Kim discusses Summoners War's collaboration with the ever-popular Cookie Run Kingdom

By Stephen Gregson-Wood
Interview: Liu Heng, Producer on Torchlight: Infinite, discusses the team's approach to monetisation Interview

Interview: Liu Heng, Producer on Torchlight: Infinite, discusses the team's approach to monetisation

By Stephen Gregson-Wood
Interview: The Clash of Clans team discuss ten years at the top of mobile gaming Interview

Interview: The Clash of Clans team discuss ten years at the top of mobile gaming

By Stephen Gregson-Wood
Interview: Ian Hamilton discusses how accessibility in gaming has progressed in recent years Interview

Interview: Ian Hamilton discusses how accessibility in gaming has progressed in recent years

By Aaron Spelker
Interview: Indie developer San Games discusses its turn-based gladiator RPG sequel, Journey of a Gladiator 2 Interview

Interview: Indie developer San Games discusses its turn-based gladiator RPG sequel, Journey of a Gladiator 2

By Pocket Gamer staff
Interview: Sprightly Wolf discusses the development of its innovative, light-based puzzler, Brilliance: Catch the light Interview

Interview: Sprightly Wolf discusses the development of its innovative, light-based puzzler, Brilliance: Catch the light

By Luke Frater
RuneScape Mobile interview: Emma Hall and Matt Casey discuss how the game is performing as it celebrates its first anniversary Interview

RuneScape Mobile interview: Emma Hall and Matt Casey discuss how the game is performing as it celebrates its first anniversary

By Stephen Gregson-Wood
Naraka: Bladepoint interview: Ray Kwan discusses bringing the battle royale to mobile Interview

Naraka: Bladepoint interview: Ray Kwan discusses bringing the battle royale to mobile

By Stephen Gregson-Wood
Dragon City Interview: Socialpoint’s Lead Game Designer discusses its flagship title’s LiveOps and continued popularity Interview

Dragon City Interview: Socialpoint’s Lead Game Designer discusses its flagship title’s LiveOps and continued popularity

By Pocket Gamer staff
Mythic Legends Interview: exploring how Outfit7 kept its Strategy RPG title fun and accessible Interview

Mythic Legends Interview: exploring how Outfit7 kept its Strategy RPG title fun and accessible

By Pocket Gamer staff
Mythic Legends interview: discussing the ideas and innovations behind Outfit7’s upcoming strategy RPG Interview

Mythic Legends interview: discussing the ideas and innovations behind Outfit7’s upcoming strategy RPG

By Pocket Gamer staff
Shrouded Citadel Interview: revisiting the epic-sized AR adventure one year on from release Interview

Shrouded Citadel Interview: revisiting the epic-sized AR adventure one year on from release

By Pocket Gamer staff
Summoners War: Lost Centuria interview: Gary Park discusses the game's first year and its future Interview

Summoners War: Lost Centuria interview: Gary Park discusses the game's first year and its future

By Stephen Gregson-Wood
Onmyoji interview: check out the developer’s take on the fantasy RPGs immense success Interview

Onmyoji interview: check out the developer’s take on the fantasy RPGs immense success

By Alina Gasca
Hitman Sniper: The Shadows interview: Simon Doongoor discusses development challenges, the future of the game and more Interview

Hitman Sniper: The Shadows interview: Simon Doongoor discusses development challenges, the future of the game and more

By Stephen Gregson-Wood
Angry Birds Journey interview: Timo Pietilä and Sandro Kvlividze dicuss the game's art style and balancing birds Interview

Angry Birds Journey interview: Timo Pietilä and Sandro Kvlividze dicuss the game's art style and balancing birds

By Stephen Gregson-Wood