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What inspired Reverse: 1999? The team behind the hit gacha game reveals all Interview

What inspired Reverse: 1999? The team behind the hit gacha game reveals all

By Iwan Morris
Interview: Digital Extremes and Nitro Games discuss bringing MMO titan Warframe to mobile Interview

Interview: Digital Extremes and Nitro Games discuss bringing MMO titan Warframe to mobile

By Stephen Gregson-Wood
Interview: Love and Deepspace developer, Infold, discusses its visually stunning, upcoming otome game Interview

Interview: Love and Deepspace developer, Infold, discusses its visually stunning, upcoming otome game

By Luke Frater
Interview: Supercell's Dani discusses how community management has helped Brawl Stars thrive Interview

Interview: Supercell's Dani discusses how community management has helped Brawl Stars thrive

By Stephen Gregson-Wood
Interview: Ironhide Game Studio Project Manager, Leonardo Clavijo, discusses Junkworld following its massive subterranean-themed update Interview

Interview: Ironhide Game Studio Project Manager, Leonardo Clavijo, discusses Junkworld following its massive subterranean-themed update

By Luke Frater
Interview: Hyungsuk Kang tells us what to expect from Battle Crush ahead of the global beta test Interview

Interview: Hyungsuk Kang tells us what to expect from Battle Crush ahead of the global beta test

By Stephen Gregson-Wood
Interview: Xin Zhao tells us what we can expect from Pixel Starships 2, the sequel to the popular MMO Interview

Interview: Xin Zhao tells us what we can expect from Pixel Starships 2, the sequel to the popular MMO

By Stephen Gregson-Wood
Interview: Akshay Bharadwaj discusses Zynga's newest game, Top Troops Interview

Interview: Akshay Bharadwaj discusses Zynga's newest game, Top Troops

By Stephen Gregson-Wood
Interview: Chang-wook Kim discusses Black Desert Mobile's Land of the Morning Light expansion Interview

Interview: Chang-wook Kim discusses Black Desert Mobile's Land of the Morning Light expansion

By Charlène Tavares
Interview: Tjodolf Sommestad on 20 years of King Interview

Interview: Tjodolf Sommestad on 20 years of King

By Stephen Gregson-Wood
Interview: Todd Green talks about Candy Crush Saga over the last decade and the upcoming 15,000th level Interview

Interview: Todd Green talks about Candy Crush Saga over the last decade and the upcoming 15,000th level

By Stephen Gregson-Wood
Interview: Steve Collins, Chief Technology Officer at King, discusses how the company is implementing  AI tech Interview

Interview: Steve Collins, Chief Technology Officer at King, discusses how the company is implementing AI tech

By Stephen Gregson-Wood
Interview: Sabrina Carmona on why Farm Heroes Saga continues to thrive almost ten years after release Interview

Interview: Sabrina Carmona on why Farm Heroes Saga continues to thrive almost ten years after release

By Stephen Gregson-Wood
Interview: Richard Grisham discusses Com2uS' charity efforts Interview

Interview: Richard Grisham discusses Com2uS' charity efforts

By Stephen Gregson-Wood
Interview: Frank Keienburg on Brawl Stars' new Hypercharge update Interview

Interview: Frank Keienburg on Brawl Stars' new Hypercharge update

By Stephen Gregson-Wood
Interview: Jamie Jackson discusses Mythical Games' upcoming mobile version of social multiplayer game Blankos Interview

Interview: Jamie Jackson discusses Mythical Games' upcoming mobile version of social multiplayer game Blankos

By Stephen Gregson-Wood
Interview: Nick Day reflects on RAID: Call of the Arbiter and what the future has in store for the animated series Interview

Interview: Nick Day reflects on RAID: Call of the Arbiter and what the future has in store for the animated series

By Stephen Gregson-Wood
Omniheroes Interview - Developer OMNIDREAM discusses the rewards and challenges that await in its upcoming, casual, fantasy, strategy RPG Interview

Omniheroes Interview - Developer OMNIDREAM discusses the rewards and challenges that await in its upcoming, casual, fantasy, strategy RPG

By Andreea Ghiurca
Interview: Noah Rosenfield (Addagrams) and Peter Barnett (Qwert) on reinventing word games in 2023 Interview

Interview: Noah Rosenfield (Addagrams) and Peter Barnett (Qwert) on reinventing word games in 2023

By Stephen Gregson-Wood
Interview: Satoshi Ogihara and Yuki Okano discuss four years of Teppen and the process of introducing new Capcom franchises to the game Interview

Interview: Satoshi Ogihara and Yuki Okano discuss four years of Teppen and the process of introducing new Capcom franchises to the game

By Stephen Gregson-Wood
Interview: David Brevik discusses all things Torchlight: Infinite, including the challenges of developing a cross-platform game Interview

Interview: David Brevik discusses all things Torchlight: Infinite, including the challenges of developing a cross-platform game

By Stephen Gregson-Wood
Interview: Antoine Thiebaut on Ankama and True Tales' upcoming MMO Waven Interview

Interview: Antoine Thiebaut on Ankama and True Tales' upcoming MMO Waven

By Stephen Gregson-Wood
Interview: Overbeast director Keiichi discusses the inspiration for Liquid City's ambitious AR game that sees massive creatures fighting above cities Interview

Interview: Overbeast director Keiichi discusses the inspiration for Liquid City's ambitious AR game that sees massive creatures fighting above cities

By Stephen Gregson-Wood
Interview: The devs at Snowman share their thoughts and inspiration behind flying game Laya's Horizon Interview

Interview: The devs at Snowman share their thoughts and inspiration behind flying game Laya's Horizon

By Will Quick