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Interview
Piccolo Othello’s developer on how it developed its elegant, ad-free Othello app
Interview
Out of the Park Baseball Go interview: Rich Grisham discusses adapting a PC game for mobile and what players can expect in future updates
Interview
Hitman Sniper: The Shadows interview: Dominic Allaire and Simon Doongoor discuss creative killing and introducing new characters to the series
Interview
Wild Rift interview: Hans Christian Duerr discusses what Riot Games hopes to achieve with the game's first esports tournament
Interview
Lightracer: Ignition’s producer discusses the sci-fi idle game’s road to release
Interview
R.A.C.E Interview: SMOKOKO Games' Ries Derkman on the importance of Soft Launch in 2021
Interview
HyperBrawl Tournament interview: Scott Swarbrick discusses working with Apple and the landscape of subscription services in mobile gaming
Interview
Dead Man's Phone interview: We discuss the found phone genre's potential for telling serious stories and highlighting societal issues
Interview
Infinity Kingdom interview: Producer Daniel Yu on creating for a global audience
Interview
Smash Legends Interview: we spoke to the design team behind the fast-paced multiplayer brawler
Interview
Interview: Farkle Safari’s developer discusses its adaptation of the classic dice game
Interview
Project CARS GO interview: Joe Barron discusses bringing the popular racing sim over to mobile for the first time
Interview
HeliCleaner’s devs discuss its recently launched pixel art clean-up game
Interview
We spoke with Summoners Era's developer to discuss its continued success and latest update
Interview
Exos Heroes’ developers discuss its latest update and upcoming content
Interview
Interview: Lupodium, discusses its must-play, hypnotic, isometric puzzler, Vectronom
Interview
Interview: Melbits developers, Melbot Studios, on the future of digital play for children
Interview
Interview: Indie developer Bahlsenwitz discusses its innovative chess variant, tschess, and PGC Digital experience
Interview
World of Tanks Blitz: Wargaming GM, Thaine Lyman on the Switch version and continued dominance of mobile gaming
Interview
Interview - All there is to know about PUBG Mobile's first-ever exclusive map, the gorgeous Livik
Interview
Interview: Oasis Games discusses One-Punch Man: Road to Heroes 2.0 and the challenges of bringing a popular series to life for mobile
Interview
Stylish MMORPG SoulWorker Anime Legends arrives on iOS & Android, we speak to its Executive Producer
Interview
Interview with Sword Art Online: Alicization Rising Steel producer Yasukazu Kawai (Pt. 2)
Interview
Interview: Mandala - The Game of Life’s creators discuss their innovative board game adaptation