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Never played Inazuma Eleven? Here's LEVEL-5 President Akihiro Hino to catch you up on the series Interview

Never played Inazuma Eleven? Here's LEVEL-5 President Akihiro Hino to catch you up on the series

By Peter Willington
Frozen Synapse: Tactics team talks about new looks, multiplayer, and 'some huge changes' Interview

Frozen Synapse: Tactics team talks about new looks, multiplayer, and 'some huge changes'

By Peter Willington
Pokemon X&Y creators talks 3DS, new battle systems, and the importance of chance Interview

Pokemon X&Y creators talks 3DS, new battle systems, and the importance of chance

By Vaughn Highfield
The Firing Line: 5 questions for Gameloft on Asphalt 8: Airborne Interview

The Firing Line: 5 questions for Gameloft on Asphalt 8: Airborne

By Harry Slater
Censorship, language, and the triumph of wit - 6 questions for Neven Mrgan on Blackbar Interview

Censorship, language, and the triumph of wit - 6 questions for Neven Mrgan on Blackbar

By Harry Slater
The Firing Line: 5 questions for Superhippo Games on Pirate Legends TD Interview

The Firing Line: 5 questions for Superhippo Games on Pirate Legends TD

By Chris Priestman
The Firing Line: 5 questions for BeaverTap Games on Mikey Hooks Interview

The Firing Line: 5 questions for BeaverTap Games on Mikey Hooks

By Harry Slater
The Firing Line: 5 questions for Team17 on Worms 3 Interview

The Firing Line: 5 questions for Team17 on Worms 3

By Harry Slater
The Firing Line: 5 questions for Fixpoint Productions on Pivvot Interview

The Firing Line: 5 questions for Fixpoint Productions on Pivvot

By Harry Slater
Luftrausers creator Vlambeer talks about pixel-art fighter jets and being an indie dev on Vita Interview

Luftrausers creator Vlambeer talks about pixel-art fighter jets and being an indie dev on Vita

By Peter Willington
The Firing Line: 5 questions for PopCap on Plants vs Zombies 2: It's About Time Interview

The Firing Line: 5 questions for PopCap on Plants vs Zombies 2: It's About Time

By Mark Brown
The Firing Line: 5 questions for Majic Jungle Software on The Blockheads Interview

The Firing Line: 5 questions for Majic Jungle Software on The Blockheads

By Anthony Usher
The Firing Line: 5 questions for Matt Makes Games on TowerFall Interview

The Firing Line: 5 questions for Matt Makes Games on TowerFall

By Harry Slater
Red Thread Games on why Dreamfall Chapters for iOS and Android won't just be a 'straight port' Interview

Red Thread Games on why Dreamfall Chapters for iOS and Android won't just be a 'straight port'

By Peter Willington
The Firing Line: 5 questions for Codemasters on Colin McRae Rally Interview

The Firing Line: 5 questions for Codemasters on Colin McRae Rally

By Mark Brown
E3 2013: Madfinger explains its always-connected, community approach to zombie F2P shooter Dead Trigger 2 Interview

E3 2013: Madfinger explains its always-connected, community approach to zombie F2P shooter Dead Trigger 2

By Jon Jordan
E3 2013: We needed Curiosity to seed Godus' god of gods, explains Peter Molyneux Interview

E3 2013: We needed Curiosity to seed Godus' god of gods, explains Peter Molyneux

By Jon Jordan
The Firing Line: 5 questions for Radiangames on Crush! Interview

The Firing Line: 5 questions for Radiangames on Crush!

By Harry Slater
The Firing Line: 5 questions for Grow App on Bridgy Jones Interview

The Firing Line: 5 questions for Grow App on Bridgy Jones

By Harry Slater
'Cute and creepy' CCG Afterland's developers discuss the influences of Magic: The Gathering and macabre stories Interview

'Cute and creepy' CCG Afterland's developers discuss the influences of Magic: The Gathering and macabre stories

By Matthew Diener
The Firing Line: 5 questions for Rodeo Games on Warhammer Quest Interview

The Firing Line: 5 questions for Rodeo Games on Warhammer Quest

By Harry Slater
Pizza vs. Skeletons devs on what you can expect from The Executive Interview

Pizza vs. Skeletons devs on what you can expect from The Executive

By Matthew Diener
Ron Gilbert and Clayton Kauzlaric on picking pirates over zombies with Scurvy Scallywags Interview

Ron Gilbert and Clayton Kauzlaric on picking pirates over zombies with Scurvy Scallywags

By Anthony Usher
Sonic The Hedgehog producer on remastering the Mega Drive classic for iOS and Android Interview

Sonic The Hedgehog producer on remastering the Mega Drive classic for iOS and Android

By Mark Brown