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Off-the rails: Why Gameloft switched Brothers in Arms 3 from an on-rail shooter to free roaming Interview

Off-the rails: Why Gameloft switched Brothers in Arms 3 from an on-rail shooter to free roaming

By Jon Jordan
Forever Lost: Episode 3 - Glitch Games talks about the next chunk of its creepy point-and-click adventure series Interview

Forever Lost: Episode 3 - Glitch Games talks about the next chunk of its creepy point-and-click adventure series

By Harry Slater
Senran Kagura producer Takaki says western fans can 'look forward' to console projects Interview

Senran Kagura producer Takaki says western fans can 'look forward' to console projects

By Matthew Diener
E3 2014: We could've had Cloud on a snowboard - Hazama talks about his inspiration for Final Fantasy VII G-Bike Interview

E3 2014: We could've had Cloud on a snowboard - Hazama talks about his inspiration for Final Fantasy VII G-Bike

By Matthew Diener
E3 2014: Curtain Call is the end for Theatrhythm, but it'll be the 'baseline' for DLC expansion Interview

E3 2014: Curtain Call is the end for Theatrhythm, but it'll be the 'baseline' for DLC expansion

By Matthew Diener
Talisman Tidbits: An interview with Carl Jackson of Nomad Games Interview

Talisman Tidbits: An interview with Carl Jackson of Nomad Games

By Matt Thrower
Exient on how every race and every challenge in Angry Birds Go! 'can be completed without ever having to spend a single penny' Interview

Exient on how every race and every challenge in Angry Birds Go! 'can be completed without ever having to spend a single penny'

By Nial Tobal
Helldivers developer on why 'no two missions will be exactly the same' in its upcoming top-down shooter for Vita Interview

Helldivers developer on why 'no two missions will be exactly the same' in its upcoming top-down shooter for Vita

By Peter Willington
Futuridium EP Deluxe creators on how this Vita version is 'a massive upgrade... in every respect' Interview

Futuridium EP Deluxe creators on how this Vita version is 'a massive upgrade... in every respect'

By Peter Willington
The Firing Line: 5 questions for Blindflug Studios on First Strike Interview

The Firing Line: 5 questions for Blindflug Studios on First Strike

By Harry Slater
Sega explains why Crazy Taxi: City Rush will 'appeal to hardcore fans and casual fans alike' Interview

Sega explains why Crazy Taxi: City Rush will 'appeal to hardcore fans and casual fans alike'

By Matthew Diener
Genre Moves Special Feature - Damp Gnat's Reece Millidge on touchscreen platformers, down buttons, and Icycle: On Thin Ice Interview

Genre Moves Special Feature - Damp Gnat's Reece Millidge on touchscreen platformers, down buttons, and Icycle: On Thin Ice

By Harry Slater
Peter Molyneux wanted to follow Curiosity with a game where a million people tapped their phone simultaneously Interview

Peter Molyneux wanted to follow Curiosity with a game where a million people tapped their phone simultaneously

By Mark Brown
Peter Molyneux: F2P Godus will have monetisation 'that hasn't existed before' Interview

Peter Molyneux: F2P Godus will have monetisation 'that hasn't existed before'

By Mark Brown
Fireproof's Barry Meade - 'We're not done with The Room universe yet' Interview

Fireproof's Barry Meade - 'We're not done with The Room universe yet'

By Mark Brown
Simogo's Simon Flesser - 'We tend to do things our way' Interview

Simogo's Simon Flesser - 'We tend to do things our way'

By Mark Brown
XSEED Games talks Senran Kagura: Shinovi Versus, Corpse Party: Blood Drive, and what's ahead for 2014 Interview

XSEED Games talks Senran Kagura: Shinovi Versus, Corpse Party: Blood Drive, and what's ahead for 2014

By Matthew Diener
The Firing Line: 5 questions for Full Control on Space Hulk Interview

The Firing Line: 5 questions for Full Control on Space Hulk

By Harry Slater
Stereotypes, brawls, and not taking things seriously: An interview with Handsome Woman Productions about Ultimate Gay Fighter Interview

Stereotypes, brawls, and not taking things seriously: An interview with Handsome Woman Productions about Ultimate Gay Fighter

By Harry Slater
The Firing Line: 5 questions for 17-Bit on Skulls of the Shogun Interview

The Firing Line: 5 questions for 17-Bit on Skulls of the Shogun

By Harry Slater
The Firing Line: 5 questions for Initials Games on Super Lemonade Factory 2 Interview

The Firing Line: 5 questions for Initials Games on Super Lemonade Factory 2

By Harry Slater
We talk with Robot Entertainment about its new iOS action-RPG Echo Prime Interview

We talk with Robot Entertainment about its new iOS action-RPG Echo Prime

By Harry Slater
Loveshack Entertainment's Adrian Moore reveals why upcoming iOS puzzler Framed is 'a wolf in sheep's clothing' Interview

Loveshack Entertainment's Adrian Moore reveals why upcoming iOS puzzler Framed is 'a wolf in sheep's clothing'

By Harry Slater
We talk to Ben Murch from Rodeo Games about the upcoming 'The Brutal Tribe' iOS update to Warhammer Quest Interview

We talk to Ben Murch from Rodeo Games about the upcoming 'The Brutal Tribe' iOS update to Warhammer Quest

By Harry Slater