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Interview
Creating the strange dreamlike ‘Fourth-Person’ adventure, Pavilion
Interview
We talk to the team behind fiery MMO King of Avalon
Interview
Youzu chat with us about their latest MMORPG release League of Angels 2
Interview
Q*bert: Rebooted - remastering an arcade classic for NVIDIA SHIELD
Interview
We chat with Ateam about Unison League's Evangelion inspired update
Interview
Chat with Charles - We talk adventure in VR / AR and Pokemon GO with the creator of Broken Sword
Interview
Genera Games chat with us about their latest title Gladiator Heroes
Interview
How to be a shoutcaster, according to Vainglory League's Bluberryz
Interview
Three-time Vainglory EU Championship Final winners Team Secret on why they're number 1
Interview
We chat to Simon Furman about how Transformers Earth Wars relates to the comics
Interview
Virtually speaking: Crytek
Interview
Virtually Famous: Mike Bithell
Interview
80 Days dev talks inklewriter, democratising games development, and what's next for inkle
Interview
CSR2 revealed, created by Burnout, Dirt, and Need for Speed devs
Interview
Subway Surfers developer reveals its latest game, titled Blades of Brim
Interview
Upper One Games on bringing PS4 gem Never Alone to Nvidia Shield
Interview
Square Enix and DeNA on Final Fantasy Record Keeper, All the Bravest, and free to play
Interview
How Imangi Studios has changed Temple Run for virtual reality
Interview
Pub meetings, Andy Serkis, blind luck, and Volume on mobile: we talk to Mike Bithell
Interview
Climax Studios on the VR conundrums that don't come up in conventional games development
Interview
Capcom on Monster Hunter 4U: "This is certainly the easiest Monster Hunter game for a newcomer to get into"
Interview
Game Freak on Pokémon: "We'll make the games we want to make, then choose the hardware!"
Interview
Off-the rails: Why Gameloft switched Brothers in Arms 3 from an on-rail shooter to free roaming
Interview
Forever Lost: Episode 3 - Glitch Games talks about the next chunk of its creepy point-and-click adventure series