Walkthroughs

Teppen cheats, tips - Full list of EVERY Unit and Action card

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Teppen cheats, tips - Full list of EVERY Unit and Action card

Every single card and character in Capcom's Teppen

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Teppen is the latest mobile card battler to appear on our devices, and against all odds, it's actually pretty good.

We've seen some of the biggest names in gaming try their hands at throwing their characters together for a mobile title. There was that Sega thing recently, whatever that was called, and it's certainly not Capcom's first attempt either. Though, this has to be Capcom's best attempt at a mobile game yet, full stop.

In Teppen we see several heroes face off against the same selection of heroes, all while battling using cards which draw from Capcom's wide mythology. Devil May Cry, Resident Evil, Monster Hunter, Street Fighter, Mega Man, and much more are represented in Teppen. We won't point out the omissions too much, but I am wondering where Okami and Ace Attorney are.

Teppen

Nevertheless, Teppen is a darn good card battler, and like any good card game, it has a lot of cards. 284, by our count. Yes, two hundred and eighty four. And we've typed out the details and effects of every single one of them in this article. The things I do for content.

They are split between Action cards and Unit cards, across four different elemental types. In the lists below, we've gone through each and every card in each of the four elemental types, so you can easily use Ctrl+F to find the cards you want, their effects, and how they stack up against the other cards in the game.

This will become an invaluable resource if you're a keen deck builder, and to that effect, we've got a nice deck building guide for you to check out too, right here.

If you haven't even got to the deck building stage yet, not to worry, we have a nice guide on what exactly Teppen is and how to play it right here.

We've got a lot of cards to show you, so take a look at the list below…
Click Here To View The List »

1
Red Element

Teppen

Here is every single Unit and Action card from the Red element.

Name Summon ATK DEF Effect Type
Freezing Fangs 1 - - Gives a friendly red unit +1 ATK Action
Suicidal Charge 1 - - Gives +2/-2 to a friendly unit Action
Fire Wyvern's Roar 2 - - Gives a friend red unit +2 ATK for on Action
True Faith 2 - - Gives +2 ATK to a friendly unit Action
Sense of Duty 2 - - Gives +1 ATK to all friendly units Action
Merciless Attack 2 - - Gives +1 ATK to a friendly unit. Deals 1 damage to a random enemy unit Action
Sneak Attack 2 - - Deals 2 damage to the enemy hero Action
Mutual Destruction 2 - - Deals 5 damage to a friendly unit, then deals 5 damage to a random enemy unit Action
Dan 3 2 3 Deals 1 damage to unit in front Unit
Dee Jay 3 2 5 - Unit
BB Hood 3 1 7 Deals 1 damage to unit in front Unit
Colonel 3 2 4 Rush Unit
Lucia 3 2 5 - Unit
Sean 3 2 6 - Unit
Guy 3 2 5 Rush Unit
Axl 3 2 4 Deals 1 damage to unit in front Unit
Tobi-Kadachi 3 2 3 Gives +1 ATK to a random unit other than self Unit
Volvidon 3 2 5 Deals 2 damage to a random enemy unit Unit
Forest Speyer 3 2 4 Deals 1 damage to all units and Heroes Unit
Gun Volt 3 2 5 Deals 1 damage to unit in front Unit
Neon Tiger 3 1 10 After dealing damage to the enemy Hero: Deals 1 damage to all enemy units Unit
Leon S. Kennedy 3 2 4 While on the field: enhances damage-dealing effects for cards in your hand, EX Pocket, and friendly units by +1 Unit
Path of the Warrior 3 - - Deals 3 damage to an enemy unit Action
Scar of Humiliation 3 - - Deals 3 damage to the enemy Hero Action
Strength in Numbers 3 - - Gives all friendly red units +2 ATK Action
Supercharge 3 - - Gives a friendly red unit +2 ATK Action
Piercing Sword 3 - - Gives all friendly red units +1 ATK Action
Shockwave 3 - - Deals 3 damage to an enemy unit Action
Headshot 3 - - Deals 3 damage to an enemy Hero Action
Angry Charge 3 - - Gives +2 ATK to a friendly unit Action
Commanded Team 3 - - Gives +2 ATK to all friendly units Action
Attack From Above 3 - - Gives +2 ATK to a friendly unit Action
Chain Fire 3 - - Deals X damage to an enemy unit, where X is the number of times Chain Fire was used in this battle + 4 Action
Lady 4 2 7 - Unit
Ken 4 2 5 Deals 1 damage to unit in front. 2 damage if the unit has Flight Unit
Barioth 4 1 8 Flight Unit
Donovan Baine 4 2 7 - Unit
Overdrive Ostrich 4 2 7 Rush Unit
Lagiacrus 4 2 5 Deals 3 damage split among all enemy units Unit
Shakunetsu Hado 4 - - Deals 5 damage to an enemy unit Action
Barrel Bomb 4 - - Deals 1 damage to all enemy units. Deals 3 damage to enemy Hero Action
Entrusted Ammo 4 - - Deals 4 Pierce Damage to an enemy unit Action
Cool-Headed Devil Hunter 4 - - Deals 4 damage to all units Action
Dual Dragon Hado 4 - - Deals X damage to an enemy unit, where X is the number of units on the field +3 Action
Claire Redfield 5 3 6 - Unit
Sagat 5 3 4 Deals 2 damage to enemy Hero Unit
Leon S. Kennedy 5 3 6 - Unit
Zinogre 5 3 5 Rush Unit
Velocidrome 5 3 6 Rush Unit
Q-Bee 5 2 7 Flight Unit
Sakura 5 3 5 Deals 2 damage to unit in front Unit
Fei Long 5 3 6 Deals 1 damage to enemy Hero Unit
Zinogre 5 2 8 Deals 1 damage to all units Unit
Enrico Marini 5 3 5 Deals 3 damage to unit in front Unit
Colonel 5 1 10 While on the field: Gives +1 ATK and Rush to friendly red units other than self Unit
BB Hood 5 2 6 Deals 4 damage split among all enemy units Unit
Sakura's Fighting Spirit 5 - - Deals 6 damage to an enemy unit Action
Precision 5 - - Deals 6 damage to an enemy unit Action
Storm Tornado 5 - - Deals 6 Pierce Damage to an enemy unit Action
Dragonlord's Judgment 5 - - Deals 12 damage split among all enemy units Action
Ryu 6 3 6 Deals 2 damage to unit in front Unit
Rathian 6 2 7 Flight Unit
Storm Eagle 6 1 11 Flight. Gives +2 ATK Unit
Donovan Baine 6 2 8 Gives +2 ATK to a random friendly unit other than self Unit
Fate-Defying Ryu 6 3 6 Rush. Agility. Deals X damage to the unit in front, wehre X is the number of actions used in this battle. Unit
Rathalos 7 3 6 Flight Unit
Rathian 7 2 10 Flight Unit
Flame Stag 7 2 16 - Unit
Lady 7 2 9 Deals 6 damage split among all enemy units Unit
Engulfing Hado 7 - - Deals 4 damage to all enemy units Action
Dreadking Rathalos 8 3 7 Flight. Rush. After dealing damage to enemy Hero: Deals 5 damage to a random enemy unit Unit

2
Green element

Teppen

Every single Green element card in the game:

Name Summon ATK DEF Effect Type
Defensive Stance 1 - - Gives Shield to friendly green Hero Action
Hakkei 1 - - Deals X damage to a single random enemy unit, where X is equal to the ATK of a friendly green unit Action
Block 1 - - Gives Shield to a friendly green unit Action
Wall Jump 1 - - Gives Shield to a friendly unit Action
Raging Dust Cloud 1 - - Gives Shield to your Hero Action
Honey 1 - - Gives +2 HP to a friendly unit Action
Reckless Charge 1 - - Completes Attack Prep for a friendly unit Action
Secure Supply Route 2 - - Gives +3 HP to a friendly green unit Action
Sibling Memories 2 - - Gives +6 life to your hero Action
Siberian Body 2 - - Gives +1/+1 to a friendly green unit Action
Disarm 2 - - Inflicts Seal on an enemy unit Action
Beast Cannon 2 - - Gives +2 ATK to a friendly unit Action
Healing 2 - - Gives +4 HP to a friendly unit Action
Evasive Action 2 - - Returns a unit's ATK and HP to their original values Action
Dream of Restoration 2 - - Returns a friendly green unit to the EX Pocket, then gives +7 life to your hero Action
Metall C-15 3 2 5 - Unit
Kyrie 3 1 3 Gives +2 HP to all friendly units other than self Unit
Blanka 3 2 3 Gains +2 HP Unit
Aizuros 3 2 5 - Unit
Metall C-15 3 2 3 Shield Unit
Makoto 3 2 5 +1/+1 Unit
Qurupeco 3 2 4 Gives +2 HP to a random friendly unit other than self Unit
Felyne 3 1 7 MP Boost: 20 Unit
Bubble Crab 3 2 3 Distributes 3 HP split across all friendly unit other than self Unit
Armored Armadillo 3 1 5 Gives +2 HJP to all friendly units other than self Unit
Sherry Birkin 3 2 5 Gives +2 life top your hero Unit
Elena 3 1 5 Gives +3 HP to a random friendly unit other than self Unit
First Aid 3 - - Gives +5 HP to a friendly green unit Action
Green Herb 3 - - Gives +5 HP to a friendly unit Action
Healing Dance 3 - - Gives +3 HP to all friendly units Action
Leader's Summons 3 - - Adds a Jaggi to all of your board slots Action
Emergency Strike 3 - - Deals X damage to a random enemy unit, where X is the HP of a friendly green unit Action
Rebecca Chambers 4 2 5 Gives +2 HP to a random friendly unit other than self Unit
Yian Kut-Ku 4 2 4 Flight Unit
Iris 4 1 7 Gives +3 HP to all friendly units Unit
Felyne 4 1 6 Shield, MP Boost: 20 Unit
Abel 4 2 6 Gives +4 life to your hero Unit
Great Jaggi 4 2 6 Puts one Jaggi on the field Unit
Tzitzi-Ya-Ku 4 2 5 Inflicts Seal on enemy unit in front Unit
Richard Aiken 4 2 6 Gives Shield to a random friendly unit other than self Unit
Rebecca Chambers 4 1 13 Expends -2 HP to grant +2 HP to a random friendly unit other than self Unit
Credo 4 2 4 Gives +3 HP to a random friendly unit other than self Unit
Supply 4 - - Gives +4 HP to all friendly green units Action
Oath to Father 4 - - Gives Shield to all friendly green units Action
Unwavering Faith 4 - - Halves the MP cost a green unit in your deck and puts it in the EX Pocket Action
Emergency Aid 4 - - Gives +6 HP to a friendly unit Action
Alia 5 2 7 Gives _2 HP to all friendly units that cost 3 MP or less, not including self Unit
Felicia 5 3 6 - Unit
Chris Redfield 5 3 5 Gains +1/+1 Unit
Zangief 5 2 9 - Unit
Hugo 5 3 5 Gives +2 HP to a random friendly unit other than self Unit
Uragaan 5 2 7 Gives +2 HP to all friendly units other than self Unit
Hoganmer 5 3 7 - Unit
Karin 5 3 6 Gains +2 HP Unit
Zangief 5 3 5 Shield Unit
Iris 5 1 6 Shield, MP Boost: 50 Unit
Heavenly Kicks Chun-Li 5 2 6 Agility, Combo Unit
Roaring Typhoon 5 - - Deals 7 damage to all units with Flight and then removes Flight Action
Sasquatch 6 4 5 Gains +2 HP Unit
Rajang 6 2 9 Combo Unit
Chris Redfield 6 2 7 Gains +3 HP. While on the field: Gives Victory: Gains +2/+2 to friendly ghreen units other than self Unit
Felicia 6 2 5 Adds Felicia to all of your board slots Unit
Advanced Artifact X 6 5 5 Acquires the abilities of the defeated unit Unit
Paradox 6 - - Gives +12 HP to a friendly unit, or +12 life to your hero Action
Refuel 6 - - Gives +7 HP to all friendly units Action
Overwhelming Force 6 - - Gives +2/+2 to all friendly units and resets ATK Prep Action
Soul Offering 6 - - Gives +7/+7 and Seal to a friendly green unit Action
X 7 4 7 - Unit
Alex 7 4 5 Shield Unit
Chun-Li 8 5 6 Gains +1/+2 Unit
Crescent Grizzly 8 4 10 - Unit

3
Purple Element

Teppen

All of the Purple element cards you need:

Name Summon ATK DEF Effect Type
Jackpot! 1 - - Changes an enemy unit's ATK to -1 Action
Foresight 1 - - Draw 1 card to the EX Pocket Action
Agony 1 - - Inflicts halt on an enemy unit that costs 5 MP or more for 5 seconds Action
Soul Thirst 2 - - Deals 2 damage to an enemy unit. Your hero gains Life equal to the damage dealt Action
Power Grab 2 - - Inflicts Halt on an enemy unit that costs 5 MP or less for 5 seconds Action
Overpower 2 - - Returns an enemy unit that costs 3 MP or less to the EX Pocket Action
Weakened State 2 - - Changes the ATK of an enemy unit with 3 or higher ATK to -1 Action
Crystal Hunter 2 - - Inflicts Halt on an enemy unit for 5 seconds Action
Hookshot 2 - - Gives Flight to a unit Action
Hidden Intent 2 - - Negates an Action Card that costs 5 MP or less. Halves the life of your hero Action
Anakaris 3 2 5 - Unit
Lilith 3 2 3 Flight Unit
Hsien-Ko 3 1 8 Inflicts Halt on a random enemy unit for 5 seconds Unit
Jester 3 2 5 - Unit
Lumine 3 1 10 - Unit
Oro 3 3 2 Gains +1 HP Unit
Vergil 3 1 4 Gains +1 ATK Unit
Dee 3 2 5 Veil Unit
Ladder Yadder 3 1 3 Adds +6 to damage dealt against enemy units with Flight Unit
Plasma 3 2 5 Gains Flight Unit
7th Hell: Lust 3 1 5 Gains +1 ATK Unit
1st Hell: Pride 3 2 5 Gains +1 HP Unit
Arachne 3 2 5 Inflicts Halt on enemy unit that destroyed this unit for 5 seconds Unit
Blood-goyle 3 2 4 Flight Unit
Anakaris 3 2 3 Inflicts halt on unit in front for 13 seconds Unit
Boomer Kuwanger 3 2 4 Changes a random enemy unit's ATK to -1 Unit
Ada Wong 3 1 1 Deals 6 damage to all enemy units with Halt status Unit
Mega Shock 3 - - Deals 6 damage to all enemy units with the Halt status Action
Beauty's Betrayal 3 - - Changes an enemy unit's ATK to -2 Action
Demonic Intimidation 3 - - Returns an enemy unit that costs 4 MP or less to the EX Pocket Action
Unforeseen Interference 3 - - Negates an Action Card that costs 3 MP or less Action
Fake Intel 3 - - Negates an Action Card with an MP cost less than or equal to the number of units on the field Action
Spreading Poison 3 - - Changes the ATK of all enemy units to -1 Action
Bald-Faced Lie 3 - - Negates an Action Card that costs 6 MP of less, then changes the MP cost of the negated Action Card to -2 and returns it to the EX Pocket Action
Claw Cutter 3 - - Changes an enemy unit's ATK to -3 Action
Nibble 3 - - Deals between 2 and 4 random damage to an enemy unit. Your hero gains life equal to the damage dealt Action
Dark Hold 3 - - Inflicts Halt on an enemy unit for 13 seconds Action
Devil Trigger 3 - - Gives Flight, Agility, to a friendly purple unit Action
Dhalsim 4 2 7 - Unit
Ada Wong 4 2 5 Inflicts Halt on unit in front for 13 seconds Unit
Ibuki 4 2 6 Gains Flight Unit
Remy 4 2 8 - Unit
Gypceros 4 2 6 Changes a random enemy unit's ATK to -1 Unit
Lilith 4 2 6 Agility. Ignores enemy units with Halt status when attacking hero Unit
Irresistible Pleasure 4 - - Inflicts Halt on an enemy unit for 13 seconds Action
Demonic Sneer 4 - - Negates an Action Card that costs 4 MP or less Action
Utsusemi Technique 4 - - Randomly changes the target of an Action Card Action
Nargacuga 5 3 4 Flight Unit
Zero 5 3 6 - Unit
Tigrex 5 3 6 - Unit
Great Baggi 5 3 6 Inflicts Halt on a random enemy unit for 5 seconds Unit
Rose 5 3 5 Changes a random enemy unit's ATK to -2 Unit
Nerscylla 5 2 6 Deals 5 damage on all enemy units with Halt status Unit
Web Spider 5 2 8 Inflicts HJalt on enemy unit that destroyed this unit for 13 seconds Unit
Dark Libido Morrigan 5 3 5 Ignores enemy units with halt status when attacking hero. Inflicts Halt on unit in front for 5 seconds Unit
Will to Unite 5 - - Deals 5 damage to an enemy unit. Your hero gains equal to the damage dealt Action
Morrigan Aensland 6 2 7 Flight Unit
Dante 6 3 5 Gains +1/+1 Unit
5th Hell: Greed 6 2 6 Puts one Castigator of Lust or one Castigator of Pride on the field Unit
Kolin 6 2 9 Gives +1/+1 to a random friendly unit other than self Unit
Ibuki 6 3 4 Agility. Gains +1/+2 Unit
Devil Hunter Dante 6 3 5 Agility. Sends this unit to the Graveyard and puts Devil Trigger Dante in the previously occupied board slot Unit
Erased Memories 6 - - Negates an Action Card that costs 6 MP or less Action
Dung Bomb 6 - - Returns an enemy unit to the EX Pocket Action
Trish 7 3 10 - Unit
Hsien-Ko 7 3 4 Gains +2/+2 Unit
Mephisto 7 2 10 Flight Unit
Jester 7 2 8 Puts one Bloodstained Statue on the field Unit
Magic Seal 7 - - Returns an enemy unit to the EX Pocket and inflicts Lock on the board slot it occupied for 10 seconds Action
Brainwashed 7 - - Seizes control of an enemy unit Action
Xeno'jiiva 8 2 12 Flight. Veil. Unit

4
Blue Element

Teppen

Blue element cards everywhere:

Name Summon ATK DEF Effect Type
Price of Support 1 - - Destroys a friendly unit and gives +1/+1 to a random friendly unit Action
Inheriting Ambition 1 - - Sacrifices 3 life. Puts 1 units in the deck with Revenge active in the EX Pocket Action
Demondrug 1 - - Sacrifices 2 life. Gives +1/+1 to a friendly unit Action
Heartless Experiment 1 - - Sacrifices 3 life. Gives +2 ATK to a friendly unit Action
Deal With the Devil 1 - - Removes 3 cards from your deck. Gives Revenge +2/+2 to a friendly unit Action
Selfish Predation 1 - - Destroys a friendly black unit, then gives your hero +7 life Action
Mad Massacre 1 - - Destroys a friendly black unit, then deals 5 damage split among all enemy units Action
False Throne 1 - - Sends on of the units in your deck with the highest MP cost to the Graveyard Action
Gathering Effluvium 2 - - Sacrifices 2 life. Destroys an enemy unit that costs 3 MP or less. Action
Murderous Spikes 2 - - Sacrifices 3 life. Destroys an enemy unit with 2 ATK or less Action
Psycho Power 2 - - Sacrifices 3 life. Gives a friendly unit +2/+2 Action
Sad Mutation 2 - - Gives +4 ATK to a friendly unit. Unit is destroyed after a single attack Action
Cruel Game 2 - - Destroys a unit with 1 ATK or less. If your hero's life is 15 or less, destroys a unit with 2 ATK or less instead Action
Gathered Souls 2 - - Adds 1 units in your deck with Revenge active to the EX Pocket Action
Blood Destiny 2 - - Gives a friend unit +X ATK, where X is the number of black units in your Graveyard. This unit gains Deal damage equal to ATK of your hero Action
Arkham 3 2 3 Gains +2/+2 Unit
Rolento 3 3 2 Flight Unit
Zombie 3 2 3 Gains +1/+3 Unit
Anjanath 3 2 5 - Unit
Pyron 3 1 6 Flight Unit
Nelo Angelo 3 3 5 Sacrifices 3 life Unit
Raider Killer 3 2 6 - Unit
Zombie 3 3 2 Gain +1 MP. Gains +2 ATK Unit
Cerberus 3 2 4 Gains +1/+3 Unit
Crow 3 2 5 Flight. Sacrifices 3 life Unit
William Birkin 3 3 3 Sacrifices 3 life to grant +1 ATK to all friendly units other than self Unit
Ruthless Retrieval 3 - - Gives 1 random units from your Graveyard+1/+1 and returns them to the EX Pocket Action
Dead Meat Hunting 3 - - Randomly chooses 1 units thaty cost 5 MP or more in your Graveyard, gives them +1/+1 and returns them to the EX Pocket Action
Summon Minions 3 - - Sacrifices 2 life. Places a unit in your deck that costs 4 MP or less on the field Action
Possessing Malice 3 - - Sends a unit to the Graveyard, then returns it to the same board slot. Deals damage to your hero equal to the unit's MP cost Action
Lord Raptor 4 2 7 - Unit
Vile 4 2 4 Gains +2/+4 Unit
Isoc 4 2 7 - Unit
Great Girros 4 3 7 Sacrifices 3 life Unit
Wheel Gator 4 2 10 While on the field: You cannot use your EX Pocket Unit
Dynamo 4 4 9 After a friendly unit is put on the field: Destroys self Unit
Arkham 4 2 5 Adds 1 units in the deck with Revenge active to the EX Pocket Unit
Bishamon 4 3 8 Deals 1 damage to self Unit
Lord Raptor 4 2 5 While HP is 3 or less: Gains +3 ATK Unit
Vile 4 3 7 While on the field: Your maximum MOP is now -2 Unit
T-002 Tyrant 4 4 1 Destorys all units with a ATK or less. Gains +8 HP Unit
Bloodshot Eyes 4 - - Gives +5/+5 to a friendly unit. Unit is destroyed after 1 attack Action
Dragon of Ruin 4 - - Gives +3/+3 to all friendly units. Units are destroyed after 1 attack Action
Just Deserts 4 - - Destroys a friendly unit, then destroy s a random enemy unit Action
Silent Execution 4 - - Destroys a unit with 2 ATK or less. If your hero's life is 15 or less, destroys a unit with 3 ATK or less instead. Action
Hunter 5 3 6 - Unit
Radobaan 5 3 6 - Unit
M. Bison 5 4 6 Sacrifices 3 life Unit
Sodom 5 2 7 Gains +1/+5 Unit
Radobaan 5 3 6 Gains +1 ATK Unit
Phantom 5 3 7 - Unit
Rolento 5 3 6 Gains Flight if your hero's life is 15 or less Unit
Hunter 5 4 7 Sacrifices 3 life Unit
Jedah Dohma 5 3 4 Gains +2/+5 Unit
Sample Collection 5 - - Destroys a random friendly unit and enemy unit Action
Experiment Racords 5 - - Destroys a friendly unit, and then the unit in front of it Action
Destructive Instinct 5 - - Destroys an enemy unit and deals X damage to your Hero, where X is the destroyed unit's ATK Action
Spreading Infection 5 - - Adds an Infected to all of your board slots Action
T002 Tyrant 6 3 6 Gains +1/+3 Unit
Seth 6 3 6 Gains +2/+3 Unit
Proto Tyrant 6 3 7 Gains +2/+2 if your hero's life is 10 or less Unit
Griffon 6 3 6 Flight Unit
Heir to Ambition Wesker 6 17 17 When placed on the field: Loses ATK and HP equal to your hero's life Unit
Obliteration 6 - - Destroys a unit Action
Albert Wesker 7 4 7 - Unit
Vaal Hazak 7 3 6 Flight Unit
Nergigante 7 5 7 Sacrifices 3 life Unit
Legend-Eater Nergigante 7 0 10 Removes 10 from your deck and gains +5/+10 Unit
Forced Revival 7 - - Places a random unit in your Graveyard onto the field with +1/+1 Action
Deviljho 8 6 8 Rush. Gains -2 ATK Unit
M. Bison 10 6 7 Gives a unit that costs 5 MP or less in your Graveyard +2/+2 and returns the unit to the EX Pocket Unit
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