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Interviews
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18
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Interview
Interview: We shine a light in Glu's eyes, and it confesses all about Cops & Robbers
By
Spanner Spencer
Interview
Interview: Contra 4 developer WayForward talks Mighty Flip Champs DSiWare
By
Damien McFerran
Interview
Interview: Gamevil's Charley Shim tells us about iPhone RPG Zenonia
By
Tracy Erickson
Interview
Audio Gamer Rebecca Mayes tells us how she gets from playing to singing
By
Rob Hearn
Interview
Talking FreeBallin', Star Hogs and A.D.D. with iPhone developer IUGO
By
Chris James
Interview
How to make $800K on the app store from six weeks work: the iShoot story
By
Chris James
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Interview
iShoot creator Ethan Nicholas talks about the app store and reveals details of his next title
By
Chris James
Interview
From DarkBASIC to iDare: The Game Creators explain their newfound App Store love
By
Jon Jordan
Interview
Talking brutal off-road PSP racing with MotorStorm Arctic Edge's Richard Ogden
By
Jon Jordan
Interview
Pandora: Better Late than Never
By
Damien McFerran
Interview
IG Fun explains how it brought the crumbling opulence of BioShock to mobile
By
Jon Mundy
Interview
App Store versus DSiWare - The Developers' Verdict (Part Two)
By
Damien McFerran
Interview
App Store versus DSiWare – The Developers' Verdict (Part One)
By
Damien McFerran
Interview
Interview: Sanco talks us through Mobile Club Manager's changing landscape
By
Jon Mundy
Interview
Interview: On The Rocks talks Thor and the Diablo-inspired Legion of Amon on iPhone
By
Spanner Spencer
Interview
Interview: Slitherine primes its DS/PSP invasion strategy with Commander: Europe at War
By
Jon Jordan
Interview
How Roald Dahl, SolaRola and LucasArts adventures helped make Mystery Mania
By
Jon Mundy
Interview
Interview: Unmasking ambitious iPhone online brawler Watchmen: Justice is Coming
By
Tracy Erickson
Interview
Talking Secret Files 2: Puritas Cordis on DS
By
Jon Jordan
Interview
EA explains how monkeys, giant robots and tea fuelled the making of Henry Hatsworth's Puzzling Adventure
By
Jon Jordan
Interview
Chilling out with Zen Bound publisher Chillingo's Chris Byatte
By
Tracy Erickson
Interview
Interview: Apex Designs fills us in on Payback and the pitfalls of iPhone development
By
Spanner Spencer
Interview
Luc Bernard talks iPhone Mecho Wars, Rose Princess, and future projects
By
Damien McFerran
Interview
iPhone developer Bulkypix talks Blair Witch, filmmaking and Hysteria Project
By
Spanner Spencer
Interview
Forever popping bubbles – Nnooo talks iPhone Pop
By
Damien McFerran
Interview
Vivid Games talks through its plans for more iPhone and more Samurai Puzzle Battle
By
Jon Jordan
Interview
FDG talks Bobby Carrot iPhone, the joy of the App Store and future projects
By
Damien McFerran
Interview
Interview: Nokia on UGC N-Gage game Yamake
By
Stuart Dredge
Interview
Aurora Feint II developer: 'iPhone gaming is like the Wild West'
By
Tracy Erickson
Interview
Interview: Writer Andrew Walsh on his work with mobile games
By
Stuart Dredge
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