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Interview: Tom Soderlund talks award-winning Ghostwire Interview

Interview: Tom Soderlund talks award-winning Ghostwire

By Stuart Dredge
Mobile Game Pitch winner Tobias Rowe helps us with our Finders Keepers enquiries Interview

Mobile Game Pitch winner Tobias Rowe helps us with our Finders Keepers enquiries

By Rob Hearn
Vicarious Visions strikes a minor chord against Guitar Hero DS criticisms Interview

Vicarious Visions strikes a minor chord against Guitar Hero DS criticisms

By Tracy Erickson
Talking with ngmoco's Neil Young (part 2): 'We want to feel like first-party on iPhone' Interview

Talking with ngmoco's Neil Young (part 2): 'We want to feel like first-party on iPhone'

By Tracy Erickson
Talking with ngmoco's Neil Young (part 1): 'iPhone better than DS or PSP' Interview

Talking with ngmoco's Neil Young (part 1): 'iPhone better than DS or PSP'

By Tracy Erickson
Interview: EA Mobile talks SimCity Metropolis Interview

Interview: EA Mobile talks SimCity Metropolis

By Stuart Dredge
Digital Chocolate talks Party Island, community gaming and the power of Facebook Interview

Digital Chocolate talks Party Island, community gaming and the power of Facebook

By Rob Hearn
Luc Bernard talks iPhone, Eternity's Child, Defend Mechopolis and making the perfect game Interview

Luc Bernard talks iPhone, Eternity's Child, Defend Mechopolis and making the perfect game

By Damien McFerran
Konami talks Pro Evolution Soccer 2009 for mobile Interview

Konami talks Pro Evolution Soccer 2009 for mobile

By Stuart Dredge
Sponsored Feature: TAG Games talks Car Jack Streets Interview

Sponsored Feature: TAG Games talks Car Jack Streets

By Stuart Dredge
Digital Legends spills the beans on Kroll for iPhone Interview

Digital Legends spills the beans on Kroll for iPhone

By Stuart Dredge
Getting the lowdown on the GP2X Wiz: the Game Boy micro of the open source world? Interview

Getting the lowdown on the GP2X Wiz: the Game Boy micro of the open source world?

By Damien McFerran
Interview: EA Mobile talks FIFA 09 Interview

Interview: EA Mobile talks FIFA 09

By Stuart Dredge
TheMacBox talks iPhone Lightsaber Unleashed Interview

TheMacBox talks iPhone Lightsaber Unleashed

By Stuart Dredge
Interview: Will Wright talks Spore for DS, iPhone and mobile Interview

Interview: Will Wright talks Spore for DS, iPhone and mobile

By Stuart Dredge
Opening the box: The story of the Pandora (so far) Interview

Opening the box: The story of the Pandora (so far)

By Damien McFerran
Interview: Fishlabs talks publishing, pirates, iPhone and N-Gage Interview

Interview: Fishlabs talks publishing, pirates, iPhone and N-Gage

By Rob Hearn
Ninjatown's makers talk tower defence and why their game will be even better than Pixeljunk Monsters Interview

Ninjatown's makers talk tower defence and why their game will be even better than Pixeljunk Monsters

By Kath Brice
GC 2008: Nokia keen for more cross-platform N-Gage games Interview

GC 2008: Nokia keen for more cross-platform N-Gage games

By Stuart Dredge
GC 2008: Dirk Dagger developer Jadestone details detective delight Interview

GC 2008: Dirk Dagger developer Jadestone details detective delight

By Stuart Dredge
Longtail Studios talks heels, faces and TNA Wrestling on mobile Interview

Longtail Studios talks heels, faces and TNA Wrestling on mobile

By Rob Hearn
Phantom EFX talks about the potential for iPhone casino games Interview

Phantom EFX talks about the potential for iPhone casino games

By Stuart Dredge
Interview: IUGO give us the lowdown on their iPhone games Interview

Interview: IUGO give us the lowdown on their iPhone games

By Stuart Dredge
Triangulating Trism: Behind Steve Demeter's iPhone hit Interview

Triangulating Trism: Behind Steve Demeter's iPhone hit

By Tracy Erickson