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Chilling out with Zen Bound publisher Chillingo's Chris Byatte Interview

Chilling out with Zen Bound publisher Chillingo's Chris Byatte

By Tracy Erickson
Interview: Apex Designs fills us in on Payback and the pitfalls of iPhone development Interview

Interview: Apex Designs fills us in on Payback and the pitfalls of iPhone development

By Spanner Spencer
Luc Bernard talks iPhone Mecho Wars, Rose Princess, and future projects Interview

Luc Bernard talks iPhone Mecho Wars, Rose Princess, and future projects

By Damien McFerran
iPhone developer Bulkypix talks Blair Witch, filmmaking and Hysteria Project Interview

iPhone developer Bulkypix talks Blair Witch, filmmaking and Hysteria Project

By Spanner Spencer
Forever popping bubbles – Nnooo talks iPhone Pop Interview

Forever popping bubbles – Nnooo talks iPhone Pop

By Damien McFerran
Vivid Games talks through its plans for more iPhone and more Samurai Puzzle Battle Interview

Vivid Games talks through its plans for more iPhone and more Samurai Puzzle Battle

By Jon Jordan
FDG talks Bobby Carrot iPhone, the joy of the App Store and future projects Interview

FDG talks Bobby Carrot iPhone, the joy of the App Store and future projects

By Damien McFerran
Interview: Nokia on UGC N-Gage game Yamake Interview

Interview: Nokia on UGC N-Gage game Yamake

By Stuart Dredge
Aurora Feint II developer: 'iPhone gaming is like the Wild West' Interview

Aurora Feint II developer: 'iPhone gaming is like the Wild West'

By Tracy Erickson
Interview: Writer Andrew Walsh on his work with mobile games Interview

Interview: Writer Andrew Walsh on his work with mobile games

By Stuart Dredge
Interview: Tom Soderlund talks award-winning Ghostwire Interview

Interview: Tom Soderlund talks award-winning Ghostwire

By Stuart Dredge
Mobile Game Pitch winner Tobias Rowe helps us with our Finders Keepers enquiries Interview

Mobile Game Pitch winner Tobias Rowe helps us with our Finders Keepers enquiries

By Rob Hearn
Vicarious Visions strikes a minor chord against Guitar Hero DS criticisms Interview

Vicarious Visions strikes a minor chord against Guitar Hero DS criticisms

By Tracy Erickson
Talking with ngmoco's Neil Young (part 2): 'We want to feel like first-party on iPhone' Interview

Talking with ngmoco's Neil Young (part 2): 'We want to feel like first-party on iPhone'

By Tracy Erickson
Talking with ngmoco's Neil Young (part 1): 'iPhone better than DS or PSP' Interview

Talking with ngmoco's Neil Young (part 1): 'iPhone better than DS or PSP'

By Tracy Erickson
Interview: EA Mobile talks SimCity Metropolis Interview

Interview: EA Mobile talks SimCity Metropolis

By Stuart Dredge
Digital Chocolate talks Party Island, community gaming and the power of Facebook Interview

Digital Chocolate talks Party Island, community gaming and the power of Facebook

By Rob Hearn
Luc Bernard talks iPhone, Eternity's Child, Defend Mechopolis and making the perfect game Interview

Luc Bernard talks iPhone, Eternity's Child, Defend Mechopolis and making the perfect game

By Damien McFerran
Konami talks Pro Evolution Soccer 2009 for mobile Interview

Konami talks Pro Evolution Soccer 2009 for mobile

By Stuart Dredge
Sponsored Feature: TAG Games talks Car Jack Streets Interview

Sponsored Feature: TAG Games talks Car Jack Streets

By Stuart Dredge
Digital Legends spills the beans on Kroll for iPhone Interview

Digital Legends spills the beans on Kroll for iPhone

By Stuart Dredge
Getting the lowdown on the GP2X Wiz: the Game Boy micro of the open source world? Interview

Getting the lowdown on the GP2X Wiz: the Game Boy micro of the open source world?

By Damien McFerran
Interview: EA Mobile talks FIFA 09 Interview

Interview: EA Mobile talks FIFA 09

By Stuart Dredge
TheMacBox talks iPhone Lightsaber Unleashed Interview

TheMacBox talks iPhone Lightsaber Unleashed

By Stuart Dredge