More character balance and event changes are on the way for Brawl Stars
Little tweaks
There's no stopping Supercell even after such a huge roster of changes in Brawl Star's last update. Though this one is a little smaller there's some pretty intense balance tweaks, so take a look below.
Characters and event-related things are on the receiving end this time around, so let's have a look at what we can expect to see sometime soon.
Starting with character balance:
- Tara
- Decreased health from 800 to 700
- Increased Reload time from 1.8s to 2.0s
- Decreased range by 0.67 tiles
- Pam
- Super Heal Radius increased, and now heals 80 HP per second
- Decreased main Attack reload time from 1.8s to 1.6s
- Less spread in main Attack
- Super charges in 20 hits (from 21)
- Bo
- Decreased Mines from 4 to 3
- Increased main Attack damage from 80 to 100
- Decreased heath from 900 to 800
- Mine Pushback removed
- Colt
- Increased health from 600 to 700
- Decreased main Attack reload time from 1.5s to 1.25s
- Richochet - He had a lower use-rate in high-trophy games
- Increased health from 600 to 700
- Decreased main Attack reload time from 1.25s to 1.0s
- Dynamike
- Increased health from 600 to 700
- Brock
- Increased health from 600 to 700
- Main attack Rockets now fly 17% faster
- Crow
- Super charges slightly slower
- Decreased main Attack range by 0.67 tiles
- Poco
- Main Attack damage increased from 140 to 160
- Super healing increased from 400 to 460
- Mortis
- Movement speed decreased from 750 to 650 (equal to all Brawlers except Crow)
- Super range decreased from 13.34 tiles to 10 tiles
General changes:
- Event Rotation - More Brawl Ball!
- Heist - Health lowered for all safes by 300
- Heist - Redesigned to remove box around the safe in GG Corral
- Brawl Ball - Pinhole Punt has a wider space in front of the goal
Read the full changelog on Brawl Stars' Reddit forum right here.