Slime Rancher was first released back on PC in 2017, and it was one of those games that I often saw played, but I didn't actually get the chance to sit down and play. Slime Rancher is a cosy game, but it's one with little direction and a lot of just sucking up slimes and moving them around to new areas. I never quite understood the point! Now, with Slime Rancher 2 out, Slime Rancher has made its way to mobile, so I gave it a go.
I played alongside Robin, who is an actual fan of Slime Rancher and has been for quite some time. She very quickly let me know that my chickens should be fed to the other slimes (not put in their own pen) and that I need to "yeet" specific slimes off the face of the Earth, as I did not have water to fix them once they became tar. This is very helpful advice!
In Slime Rancher, you basically need to run a slime-filled farm, growing your own crops, making sure you have food, and then feeding the slimes that you have in pens so that they give you gems, which you can then put into a machine to gain money. Different slimes produce different gems, which give you different amounts of money. It's pretty easy to understand and play, which bodes well for a cosy-style game.
There are tons of varieties of slimes in Slime Rancher, from your basic colored slime to cat-inspired slimes to slimes that fly around and glow. The world itself feels massive, even on mobile, and you can discover a lot of what you might want to have in your farm. I watched Robin even explode a giant slime and get a box? Not really sure, but it's all a lot of fun.
For me, I do wish there were more direction beyond the little quests that you get from the slimes in a trenchcoat (yes, that is a real thing). I do find that putting loads of slimes in a weird cube of force fields seems harsh, but at the same time, they don't seem to mind at all.