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SINoALICE Yoko Taro interview: "The world we live in is full of despair, your dreams will never come true, all you can do is give up" Interview

SINoALICE Yoko Taro interview: "The world we live in is full of despair, your dreams will never come true, all you can do is give up"

By Cameron Bald
Interview: Masanori Ichikawa, producer of Romancing SaGa Re;univerSe, discusses how he hopes the game can become an entry point to the series Interview

Interview: Masanori Ichikawa, producer of Romancing SaGa Re;univerSe, discusses how he hopes the game can become an entry point to the series

By Stephen Gregson-Wood
The King of Fighters ALLSTAR interview: Bringing WWE Superstars into KOF, how the game has progressed since launch, and what might be coming up next Interview

The King of Fighters ALLSTAR interview: Bringing WWE Superstars into KOF, how the game has progressed since launch, and what might be coming up next

By Cameron Bald
FarmVille 3 interview: Zynga's approach to creating an innovative sequel for the modern mobile gamer Interview

FarmVille 3 interview: Zynga's approach to creating an innovative sequel for the modern mobile gamer

By Cameron Bald
Interview: Jussi Tähtinen, CEO & Co-founder of Nitro Games, discusses the Heroes of Warland rework, Lootland and theHunter: Mobile Interview

Interview: Jussi Tähtinen, CEO & Co-founder of Nitro Games, discusses the Heroes of Warland rework, Lootland and theHunter: Mobile

By Stephen Gregson-Wood
EVE Echoes interview: Recommended specs, Yan-Jung faction, and how NetEase adapted CCP's MMORPG epic for mobile Interview

EVE Echoes interview: Recommended specs, Yan-Jung faction, and how NetEase adapted CCP's MMORPG epic for mobile

By Cameron Bald
BLADE XLORD interview: Project Lead Hisatoshi Hayakashi talks RPG inspirations, upcoming crossover events, Knight's Order quests, and more Interview

BLADE XLORD interview: Project Lead Hisatoshi Hayakashi talks RPG inspirations, upcoming crossover events, Knight's Order quests, and more

By Cameron Bald
Top Eleven 10th anniversary interview: From humble beginnings to mobile gaming's biggest football management sim Interview

Top Eleven 10th anniversary interview: From humble beginnings to mobile gaming's biggest football management sim

By Cameron Bald
Interview: Terry Li, General Manager of games at Crunchyroll, discusses the anime streaming service's move into games publishing Interview

Interview: Terry Li, General Manager of games at Crunchyroll, discusses the anime streaming service's move into games publishing

By Stephen Gregson-Wood
Black Desert Mobile interview: Lead Producer Yongmin Jo on the first 100 days since launch and the hit MMO's future Interview

Black Desert Mobile interview: Lead Producer Yongmin Jo on the first 100 days since launch and the hit MMO's future

By Cameron Bald
Atlas Empires: Interview with Cerberus Interactive CEO Sami Khan Interview

Atlas Empires: Interview with Cerberus Interactive CEO Sami Khan

By Colin Mieczkowski
Interview: Hyun-il Jang of Netmarble Monster discusses developing Magic: ManaStrike and what the future might hold for the MOBA Interview

Interview: Hyun-il Jang of Netmarble Monster discusses developing Magic: ManaStrike and what the future might hold for the MOBA

By Stephen Gregson-Wood
An interview with Jon Hare on Sociable Soccer, Apple Arcade, and how his team made the "best-playing football game on mobile" Interview

An interview with Jon Hare on Sociable Soccer, Apple Arcade, and how his team made the "best-playing football game on mobile"

By Cameron Bald
An interview with Pearl Abyss' Jeonghee Jin on the future of Black Desert Mobile, Crimson Desert, and DokeV Interview

An interview with Pearl Abyss' Jeonghee Jin on the future of Black Desert Mobile, Crimson Desert, and DokeV

By Cameron Bald
Bedtime Digital discusses its surreal action puzzler, Figment: Journey into the Mind Interview

Bedtime Digital discusses its surreal action puzzler, Figment: Journey into the Mind

By Luke Frater
Simberon founder, David Buck, on ‘highlighting real environmental concerns’ with its charity supporting puzzler, Sea Turtle Rescue Interview

Simberon founder, David Buck, on ‘highlighting real environmental concerns’ with its charity supporting puzzler, Sea Turtle Rescue

By Luke Frater
Ankama discusses the latest update to its online RPG, DOFUS Touch Interview

Ankama discusses the latest update to its online RPG, DOFUS Touch

By Luke Frater
Interview: Hidden Variable Studios on making Skullgirls Mobile's mobile multiplayer work and future plans Interview

Interview: Hidden Variable Studios on making Skullgirls Mobile's mobile multiplayer work and future plans

By Dann Sullivan
RuneScape Mobile: Lead Designer David Osborne & Product Director Jason Millena discuss porting to mobile, adding Archaeology and The Ranch Out of Time Interview

RuneScape Mobile: Lead Designer David Osborne & Product Director Jason Millena discuss porting to mobile, adding Archaeology and The Ranch Out of Time

By Cameron Bald
Hutch's Ian Griffiths on creating their best mobile racer yet, Rebel Racing Interview

Hutch's Ian Griffiths on creating their best mobile racer yet, Rebel Racing

By Cameron Bald
Netmarble discusses its latest installment in the KOF franchise, THE KING OF FIGHTERS ALLSTAR Interview

Netmarble discusses its latest installment in the KOF franchise, THE KING OF FIGHTERS ALLSTAR

By Luke Frater
Interview: discover the virtual theatre of Beyond A Steel Sky Interview

Interview: discover the virtual theatre of Beyond A Steel Sky

By Dave Bradley
Interview: Compulsive Entertainment discusses its challenging new racing app, Adrenaline Interview

Interview: Compulsive Entertainment discusses its challenging new racing app, Adrenaline

By Luke Frater
BebopBee plans to innovate Match 3 puzzlers with its upcoming game, What a Wonderful World Interview

BebopBee plans to innovate Match 3 puzzlers with its upcoming game, What a Wonderful World

By Pocket Gamer staff