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Interviews
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7
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Interview
Indie developer StoptoPlay sheds some light on its innovative action runner, E.V.A.L
By
Pocket Gamer staff
Interview
Interview: Rockfish discuss the debut of space shooter EVERSPACE on Nintendo Switch
By
Pocket Gamer staff
Interview
How football sim Pocket Club Manager was changed for the West
By
Ric Cowley
Interview
Netmarble lifts the lid on how Phantomgate: The Last Valkyrie looks to flip the conventions of the RPG genre
By
Pocket Gamer staff
Interview
We chatted to Artful Balancer developer about its latest update and why this is more than just good fun
By
Pocket Gamer staff
Interview
Get a behind-the-scenes look at TerraGenesis
By
Pocket Gamer staff
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Interview
Find out what’s new with your favourite MMORPG, Lineage 2: Revolution
By
Andreea Ghiurca
Interview
How did The House of Fables go about creating Trains VR? We chat to the development team to find out
By
Andreea Ghiurca
Interview
Indie developers Wee Door chat to us about their debut release, OIL
By
Pocket Gamer staff
Interview
We talk to Evergrow’s creator about the big changes coming to the game
By
Pocket Gamer staff
Interview
How is astragon celebrating Construction Simulator 2’s first anniversary? We chat with the publisher to find out
By
Pocket Gamer staff
Interview
How did Square Enix go about creating Dissidia Final Fantasy Opera Omnia? We chat with the developers to find out
By
Pocket Gamer staff
Interview
Creature Quest devs open up on the game’s future
By
Pocket Gamer staff
Interview
Mobile game politics: Booster Back initiative demands "freemium fairness"
By
Pocket Gamer staff
Interview
The makers of Quizcover lay out their vision for trivia quiz games
By
Pocket Gamer staff
Interview
We talk to Smuttlewerk about what distinguishes Fleet Battle from other Battleship style games
By
Pocket Gamer staff
Interview
We spoke to AVRLON VR Studio about what makes Elemental Combat worth playing
By
Pocket Gamer staff
Interview
We spoke to Netmarble to learn more about the making of their MMORPG Lineage 2: Revolution
By
Pocket Gamer staff
Interview
With Legacy of Discord celebrating its 1 year anniversary, we spoke to YOOZOO about the success of its hit ARPG
By
Pocket Gamer staff
Interview
Interview: We chat to A-33 Studio, developers of fast-paced mobile FPS Combat Squad
By
Pocket Gamer staff
Interview
[Update] Where is The Witness for iOS? Q&A with creator Jonathan Blow
By
Jon Mundy
Interview
We spoke with the team behind Mobius Final Fantasy about its recent anniversary update
By
Pocket Gamer staff
Interview
The Eper Apps team explain their twist on Solitaire
By
Pocket Gamer staff
Interview
We interviewed the publisher of Tasty Treats to see if this match-3 puzzler is as sweet as it sounds
By
Pocket Gamer staff
Interview
We interviewed Skonec Entertainment about their new PSVR shooter, Mortal Blitz
By
Pocket Gamer staff
Interview
Tom Clancy's ShadowBreak interview - We talk to Ubisoft about mash-ups, multitasking, and sniping tactics
By
Jon Mundy
Interview
[Interview] Stay safe - We spoke with Eset about the latest threats to mobile security
By
Pocket Gamer staff
Interview
Lilith Games on working with Ubisoft to get the Prince of Persia in the hit RPG Soul Hunters
By
Andreea Ghiurca
Interview
Lumidia Games give us a glimpse into the inspirations behind their sandbox battler Super Tank Rumble
By
Pocket Gamer staff
Interview
Hungry for more AcroSplat info? We talked exclusively to App Street Games and asked the big questions
By
Chris James
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