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Staff Profile
Chris Kerr
What do you call someone who has an unhealthy obsession with video games and Sean Bean? That'd be a 'Chris Kerr'. Chris is one of those deluded souls who actually believes that one day Sean Bean will survive a movie. Poor guy.
Articles by Chris Kerr
Feature
Candy Crush Soda Saga goes viral, NativeX gives away $50,000, and what exactly is the point of publishers?
iOS
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Android
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Learning from Taylor Swift, Alibaba to spend big, and Nokia and Jolla both announce Android tablets
iOS
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Android
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Samsung's new wearables, Molyneux on F2P, and our Mavens on that South Park episode
iOS
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Android
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Glu sues Hotehad, Gamevil and Com2uS' sales explode, and Zuckerburg looks to Oculus' future
iOS
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Android
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A change at the top for Unity, 12 top funding tips, and whatever happened to tablet gaming?
iOS
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Android
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Game Finder
Browse our archive for thousands of game reviews across all mobile and handheld formats
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9 growth hacks, Osmo gets $12 million, Apple's transition, and Unity's not for sale
iOS
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Android
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Fyber bought for $190 million, Threes creator on clones, and can World of Tanks go the distance?
iOS
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Android
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Layoffs hit Rovio, DeNA drops Mobage, and we explain how Windows 10 can earn full marks
iOS
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Android
News
Mobile and console working in harmony, iOS 8 adoption hits 30 percent, and why western practices don't work in Asia
iOS
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Android
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Microsoft buys Minecraft, Apple unleashes iOS 8, and we tackle GamerGate
iOS
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Android
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Apple Watch conundrums, iPhone supersizes, no vanity with Vainglory, and an Ode to Unity
iOS
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Android
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Samsung announces VR headset, Korea disables Facebook gaming, and the making of Modern Combat 5: Blackout
iOS
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Android
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Amazon buys Twitch, we dive into gaming for wearables, and Glu is #1 iOS publisher for July
iOS
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Android
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Unity CEO on helping devs ride the smartphone wave and what we learned at Gamescom
iOS
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Android
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Rami Ismail on attracting press, players, and platforms, Zynga dismisses disappointing quarter, and Infinity Blade gets 3D printing
iOS
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Android
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Game Insight appoints new CEO, GREE president jumps ship, and Kabam make waves with new RPG Moonrise
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Android
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Windows Phone
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PocketGamer.biz Week That Was: Brand power a shortcut to success, Asian smartphone game revenue doubles, and is iPad in danger?
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PocketGamer.biz Week That Was: Indies fall out of love with iOS, Nokia losses leave Microsoft in limbo, and we look at life for devs in London
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PocketGamer.biz Week That Was: Atari launches first LGBT game, UK's rise continues, and why YouTubers won't destroy games journalism
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PocketGamer.biz Week That Was: Grand Cru on creating Supernauts, developers take back control, and is F2P a form of digital pollution?
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Grand Cru on creating Supernauts, developers take back control, and is F2P a form of digital pollution?
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PocketGamer.biz Week That Was: EA chastised by ASA over F2P advertising, Supernauts hits 1 million, and Kim Kardashian takes the UK by storm
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PG Connects Helsinki success, Amazon announces Fire phone, and Angry Birds transform
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Java
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Week that was: The industry dissects iOS 8, Apple attempts to dominate app discovery, and we find out how Temple Run reached 1 billion downloads
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A Dark Room creator reckons more developers need to 'place emphasis on content'
iOS
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FTL developer reveals sequel is unlikely to happen
iPad
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Globe trotters: Pocket Gamer is hitting the road
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Expanding the empire: King looking to bring in 165 fresh faces
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Applying for Tax Relief: British Film Institute unveils crucial cultural test guidelines
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Checking in: Habbo Hotel's Timo Soininen joins Small Giant Games
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