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On PocketGamer.fun this week: Relaxing, feeling cosy and Elder Scrolls: Castles

On PocketGamer.fun this week: Relaxing, feeling cosy and Elder Scrolls: Castles
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  • It's a laid-back update as we check out some cosy games
  • And then we also highlight some that are great for those looking to relax
  • Our Game of the Week is Elder Scrolls: Castles

Regular readers of Pocket Gamer will be aware that we released a brand new website called PocketGamer.fun. It's a site we've made in collaboration with domain specialists Radix, intending to help you find your next favourite game quickly.

So, if you're looking for distilled recommendations, head over to the site, be greeted with dozens of great games and download any that take your fancy. Alternatively, if you're happy with a little more reading, we'll regularly post articles like this one to update you on what we've posted on the site in the last week or so.

Mobile games with cosy vibes

When coming up with ideas for PocketGamer.fun lists recently, I either felt stressed or was in an overly Zen state. I can't remember which. Either way, we've ended up with two lists in as many weeks, focusing on being more laid back than usual. Maybe my love for autumn and winter got me thinking about cosy and lazy evenings inside where it's warm while the outside is bitterly cold. Pure bliss. Anyway, mobile games can instil these feelings all year round, so check out our picks to get into that fuzzy autumnal mood a few weeks early.

Laid back gaming

When I think of games, I, like many of you, I assume, tend to think of high-octane action with either gunshots and explosions or giant swords and spells, depending on the setting. All these things are exciting, allowing you to live out power fantasies in different worlds. But that's not all games are. Some excel at exactly the opposite – bringing your heart rate down and helping you chill out. We've listed a few examples on PocketGamer.fun, so check them out.

Game of the Week

The Elder Scrolls: Castles

When it comes to mobile, PC and console developers usually miss the mark, assuming that their big-name IP can come wading to the platform and succeed on that alone. Somehow, along the way, they seem to forget that making a good game is still important. With Fallout Shelter, it showed Bethesda has a better grasp of that concept than most, or it's a happy accident. Either way, they're looking to replicate that success with Elder Scrolls: Castles, which, based on Jack's review, they've managed to achieve.

Check out PocketGamer.fun

If you haven't visited our new site, please do! And while you're there, bookmark it, pin it, or however you prefer to track your favourite websites. We update it weekly, so check back often for more recommendations of must-play games.

Stephen Gregson-Wood
Stephen Gregson-Wood
Stephen is Pocket Gamer's Deputy Editor and a lifelong gamer who will tell you straight-faced that he prefers inventive indies over popular big studio games while doing little more than starting yet another Bloodborne playthrough.