So, this doesn't mean to keep running all over the place during combat, but it might be a good idea to get a little separation when needed. I say this because enemies actually hit pretty hard, especially early on. I remember starting out, thinking I was going to wallop on fools only to find out that they'll hit you and send you flying.
Also, usually, when an enemy is in the middle of a combo attack, you can't avoid it until it's over. You'll take some chunky damage if you aren't careful. Once you start connecting though, then the ball is in your court to finish them off.
Most enemies' health is decent, so you may have to deal a couple of extra blows to complete the job. Again, this will be early on. You should be able to deal a bit more damage as you level up. Also, one quick thing of note is, some of the enemies you fight will only engage if you throw a punch. Time to give them a wake-up call, right?
Stand in Place When Necessary
OK, now this is the total opposite of the last tip we mentioned when playing My Hero Mania in Roblox. When you aren't in the middle of combat and you've taken damage, just stand in place. This will allow you to replenish your health at a fair pace.
Even at half health, you may have the itch to get back into the fight, but it's probably best to heal up as much as you can. Don't worry, it won't take too long to replenish. It's not super fast, but is reasonable and you'll be back at full health and ready to go.
Just like in any video game, health is precious, so definitely take advantage of this simple healing tactic. where you don't need to worry about hunting down items and such. Just stand there, chill for a minute, and which your meter rise back up.
Utilize Your Quirk
When playing My Hero Mania in Roblox, you will have the opportunity to be given a Quirk. You hit a button that will spin a wheel (although it isn't a wheel exactly) and this will determine your Quirk. It can be something such as Dark Shadow or other unique roles.
There are tiers, from common to rare to ultra rare, so it has a collectible element to it of sorts. But, you'll have five spins to settle with your common Quirk. Once you're happy or run out of spins, there will be a button you can use in-game to take advantage of this feature.
This will give you some greater power and will allow you to deal more damage. It's great if you want to unleash a flurry of blows to your foes (spitting rhymes now). This will make things a bit easier, but of course, with most things of this nature, it won't be useable every single time. But, when you can, it can really spice things up, no matter which Quirk you have.