It has a new graphics engine
Version 5.0 brings revamped visuals to TerraGenesis. We’re not just talking a few minor user interface tweaks (although there are some of those, designed to make it easier to navigate around all the options).
No, the planets are going to look a lot more beautiful now that shallows have been added to the water and fluffy clouds populate the sky. It was always a game based on realism, but now the worlds look even more convincing.
You can go back in time
This April 16th update adds bundles of playable worlds beyond our solar system.
But for a real challenge, why not go back in time and try to manage the Earth during challenging periods in its own history?
You can attempt to colonize and manipulate our own planet during seven different historical epochs – when it was all smushed together as the supercontinent Pangea for instance.
Extrasolar planets are populated
Loving the alien? Yep, this update adds native populations to the planets out there. Which means you’re faced with new challenges – ethical ones, as well as practical ones.
What do you if there are people there already? You can attack people but you can also spy on them before you make first contact.
The natives are procedurally generated and there’s a degree of randomness to what you’ll encounter.
The developers told us at GDC this March that adding native populations was something they always wanted to do.
A new expert challenge will be added, called “world killers”. An incoming asteroid is about to hammer into your beloved world. Can you prevent it wiping out all your good works?
We’re assured it is possible to stop the incoming asteroid. But if you don’t, you then have to deal with the catastrophic effects of the impact. Can you rebuild a world where half of its biosphere and many of your facilities are gone?
TerraGenesis is available for free now on iOS and Android. The 5.0 update will touch down on Tuesday, April 16th.