VMOD is a simple, elegant puzzle game about pushing buttons and finding connections between them. It looks gorgeous, and it tickles your brain from time to time as well.
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Dries Pretorius - iPad Air
VMOD looks to be in the same class as Klocki, Push, Up Left Out, and the brilliant Eloh. I really enjoy this school of games, and while VMOD is a noble effort, it ticks only the least important box of the three essential factors - intuitive interface - with the lack of an Undo button weighing on that achievement.
The second factor is a language of logic which is gradually introduced and extrapolated on to create elaborate and complex problems. VMOD's language of logic is never quite clear, and the temptation to brute force solutions is more likely to yield a positive outcome than attempting to glean the logic through struggle and repetition.
The third factor is progression of concept. Klocki stands out for me as a game that consistently took me by surprise - just as you think you have got the hang of how to apply the language, the context flips in a new direction, and you have to adapt your logic.
VMOD doesn't quite stick either of these - if the puzzles couldn't be brute forced, it could be classified as enigmatic, for a unique audience of masochists, but as it stands, it is a weak entry into a well-established genre of mobile puzzlers.