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Marvel Future Fight - what's the best team?

Hulk and slash

Marvel Future Fight - what's the best team?
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| Marvel Future Fight

The secret to success in Marvel Future Fight - the dungeon-crawling brawler from Netmarble - is having a good team.

Because if The Avengers taught us anything, it's that superheroes are even more unstoppable when they team up.

This guide will help you make the best bunch of a-holes since The Guardians of the Galaxy, so you can quickly boost your stats, grab awesome bonuses, and generally kick some super villain tuckus.

How are team bonuses calculated? Team

The major factor are the teams bonuses, where characters get their stats boosted by being on the same team as their friends. Put Iron Man and War Machine together, for example, and they'll both move faster.

Best of all, these bonuses stack. So throw in Phil Coulson and you'll also get the 'I Am Iron Man' team bonus.

You can get bonuses for having characters that are at least three stars, too.

And then there are leadership bonuses. If a character has been mastered, and is placed in the lead role, it will apply bonuses to all the other characters. Those bonuses will increase dramatically each time you go up a mastery level.

So what's the best team?

If we're just focusing on attack stats - which you probably should, as you'll spend 90 percent of your time in Future Fight dealing damage - then this is the best team:

She Hulk Hulk Red Hulk

Hulk as leader, with Red Hulk and She-Hulk

Together, their attack is raised by a staggering 11.9 percent, and their physical attack can be raised by 5 to 30 percent, depending on Hulk's mastery level. As all three characters have physical attacks, this is a massive boost.

The team up also increases everyone's HP by 5.3 percent, attack speed by 5.7 percent, crowd control time by 4.9 percent, defense penetration by 4.9 percent, and all defence by 5.8 percent.

This is because of Hulk's leadership bonus which boosts physical attack by 5 percent at mastery level 1 (then 10, 15, 20, 25, and 30 at mastery levels 2, 3, 4, 5, and 6).

Plus, the team bonus World Breakers (Hulk and Red Hulk), which increases all attack by 6.1 percent, and Hulk in Bulk (Hulk, Red Hulk, and She-Hulk) which boosts all all attack: by 5.8 percent.

Wait, I don't have She-Hulk!

Ah, yes. That's fair enough. She-Hulk is impossible to farm, and she can't be created from a biometric selector. The only way to get her is to win her in BattleWorld, or buy a team pack that includes her.

Hulkbuster Hulk Red Hulk

Luckily, she can be swapped with Hulkbuster to get very similar results. Hulk, Red Hulk, and Hulkbuster have the same physical attack boost, and an admirable all attack boost of 11.6 percent.

That's because of the Supreme Clash (Hulk and Hulkbuster), World Breakers (Hulk and Red Hulk), and Anger Management (Hulk, Red Hulk, and Hulk Buster) team bonuses.

I don't have any of these characters!

Okay, it's not the end of the world. Let's make a new team.

Leadership

First, you should pick a leader with a good leadership bonus as these can be significant boosts (especially as the characters rank up in mastery), and are a good place to start building a team.

You can see the leadership bonuses of each character by pressing the "Marvel Universe" button on the team page, picking a character, and then holding your finger on the leadership icon.

Some stand-out leadership bonuses, in the all-important field of attack, are (the stats are from level one mastery):

  • Hulk - Physical Attack: 5.0%
  • Punisher - All Attack: 4.0%
  • Hulkbuster - All Attack: 4.0%
  • She-Hulk - Increase damage 8.0% against Males
  • Deathlok - Physical Attack: 5.0%
  • War Machine - Physical Attack: 5.0%
  • Star-Lord - Energy Attack: 7.5%
  • Winter Soldier - Physical Attack: 5.0%
  • Ultron - All Attack: 4.0%
  • Ronan - All Attack: 6.0%, All Defense: 6.0%
  • Singularity - Energy Attack: 5.0%

Energy and physical bonuses will only boost attacks and special attacks of that type. Use the Marvel Universe screen again to find out the attack type of potential team members.

Diversify classes Classes

The main issue with the Hulk threeway shown above is that they are all from the combat class (red), making it weak to energy type (blue) enemies.

It's a good idea to keep your team diverse, with one red, one blue, and one green type character in each slot, so you can swap in and out characters based on the strength and weakness of the boss you're about to face.

Purple type characters are neutral, and have no strengths or weaknesses.

Now find your ideal team

Now you have a leader in mind, head over to this site.

This fan made site is a great way to quickly find a strong team, based on your roster of characters, or based the most high-powered hero on your crew.

From the main page, first select all the characters that you own. You can then select fighters that must exist in team combination, if you have one or two high-powered hero that you simply can't leave on the bench. Then just hit "Query now".

Team bonuses

You'll then see a list of all the possible teams, sorted by the average attack bonus that will be applied to your crew. This is a great way to see which of your characters will get the biggest boost when working together.

Alternatively, you can find the individual hero's page on that site, and then see a list of the best heroes to go with them. This is good if you have a leader in mind.

Let us know your favourite team in the comments below.

Mark Brown
Mark Brown
Mark Brown spent several years slaving away at the Steel Media furnace, finally serving as editor at large of Pocket Gamer before moving on to doing some sort of youtube thing.