Oh look, Nintendo just went mobile. In light of this earth-shattering news, we thought you might enjoy reading this prescient feature again, even though it's by Glen.

It's impossible to ignore just how successful a mobile game can be in this day and age - look at the insane amount of cash Clash of Clans is raking in.

Nintendo couldn't ignore it any longer and released its first ever mobile-type game for Nintendo 3DS in Pokemon Shuffle, a free to play match-three puzzler.

This got me thinking - what would Nintendo's other franchises look like if they were made for mobile?

Read on to find out.

Mario - Auto runner

As far as I'm concerned, Rayman Jungle Run and Fiesta Run absolutely perfected the auto runner and are the quintessential mobile platformers.

If Mario is to make the leap on to mobile, the Rayman games are the clear example to follow.

The Legend of Zelda - Slash 'em up

Link isn't averse to a mini-game spin-off - Link's Crossbow Training demonstrated that.

Let's have a prequel where Link is learning to wield his sword to devastating effect in a vein similar to Fruit Ninja.

Metroid - On-rails shooter

The Metroid Prime trilogy successfully brought Metroidvania-style gameplay into a 3D universe for the very first time.

If Metroid were to ever come to mobile, I'd hope it would follow in the footsteps of Midnight Star and be an on-rails shooter with all of the trimmings we've come to love.

Kid Icarus - Endless runner

It wasn't long ago that the world was crying out for the return of Pit but it was duly sated when Kid Icarus: Uprising was released on the Nintendo 3DS.

It was all a bit endless runner and that's exactly the type of formula I'd recommend Pit stick to if he ever makes it onto mobile.

Kirby - One tap flapper

Kirby can fly a little bit - at least a lot better than Flappy Bird.

Bring Kirby to mobile, I say, and model the gameplay off Flappy Bird but a little floatier and with enemies to gobble up as well.

Pikmin - F2P RTS

If you were to give Pikmin a genre, it would be real time gardening.

Well, let's bring that to mobile but modeled off the most successful mobile RTS, if not most successful mobile game of all time, Clash of Clans.

Donkey Kong - Tower defence

The original Donkey Kong was kind of a reverse tower defence game, right?

You, as Mario, were trying to avoid all manner of deadly obstacles in order to beat up Donkey Kong and save the Princess - Peach.

I say set it in the Mushroom Kingdom, where hundreds of Donkey Kongs are invading with the intention of kidnapping Princess Peach and it's up to Mario to clone himself in order to fight them off Kingdom Rush-style.

Who wouldn't buy that?

Want more? Check out our growing collection of Flappy Bird articles!