Relationship gurus talk about it all the time: how you shouldn't change yourself just to get someone to like you.

It never ends well. Too bad the protagonist of Fallin Love - The Game of Love never got the memo.

This is a story all about how

When a little green blocky-blob-thing loves another little green blocky-blob-thing, it can be beautiful.

Although not when one of the blobs keeps insisting the other has to keep changing if they're ever going to get together. And that's Fallin Love's story in a nutshell.

It's rather tragic when you think about it, but it's a good excuse to put a ridiculous number of costumes into a puzzle game.

Each level in Fallin Love features three key items: a handful of hearts, a door, and a costume.

You'll need to grab the costume before you can use the door, because otherwise you won't be dressed appropriately when you try and woo your sweetheart.

The hearts, on the other hand, are for unlocking more levels and for bragging rights.

My life got flipped, turned upside-down

How do you gather these items? You spin the entire world around in 90 degree increments. All the while trying not to land on spikes, get squashed by falling boxes, or become the victim of one of the many other hazards in the game.

It's kind of like Sokoban, only upside-down and backwards. And much like Sokoban, if you enjoy box-pushing puzzles there's a good chance you'll enjoy Fallin Love.

Sometimes your character won't move when you tap the screen, and a few of the puzzles seem a bit difficult too early on, but ultimately it's a pretty enjoyable little puzzler.

The rather ridiculous collection of costumes (which include Batman, and Ryu from Street Fighter) can be fun to figure out, too.

I had a couple of moments when I was thinking of giving up on Fallin Love, mainly thanks to those mean difficulty spikes, but I'm happy I stuck with it. It's a fun little distraction for those who enjoy pushing crates around.