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Speed Demons will soon launch on iOS after a long stint on Apple Arcade

Speed Demons will soon launch on iOS after a long stint on Apple Arcade
  • Version 1.7 will feature a new drafting feature
  • Other upgrades include QoL improvements and bug fixes
  • Launch date is expected around end of March or beginning of April

Radiangames has announced that Speed Demons will soon be launching on iOS as a premium game after being part of Apple Arcade's original titles. Boasting a 4.8 user rating from more than five thousand reviews in the United States, the top-down arcade racer has an expected release window between the latter part of March and the first week of April for a price tag of $4.99.

With the official iOS launch of Speed Demons comes plenty of upgrades to look forward to, which includes a player drafting feature where a speed boost is applied depending on proximity with fast vehicles. Version 1.7 also adds a RESTART option to the menu when the game is paused, as well as a new feature that lets you switch upgrades at the race's start screen.

Does that sound like it's right up your alley? If you're on the hunt for more similar titles on your device, why not take a look at our list of the best racing games on iOS to get your fill?

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Of course, you can also look forward to some quality-of-life improvements as well as some rebalancing adjustments to difficult races. Bug fixes have been applied as well, particularly when diving into iPhone 13 or above at 120hz.

As for the game itself, there are more than 50 vehicles to upgrade, 11 game modes to put your racing skills to the test, as well as over 500 events to tinker around with. There are procedurally generated highways as well across 30 environments, plus iCloud saving and full MFi controller support.

For now, you can also join the community of followers on Twitter to stay updated on all the latest developments, head on over to the official website for more info on the game, or take a little sneak peek at the embedded clip above to get a feel of the game's vibes and visuals.

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Catherine Dellosa
Catherine Dellosa
Catherine plays video games for a living and writes because she’s in love with words. Her Young Adult contemporary novel, For The Win: The Not-So-Epic Quest Of A Non-Playable Character, is her third book published by Penguin Random House SEA - a poignant love letter to gamer geeks, mythological creatures, teenage heartbreak, and everything in between. She one day hopes to soar the skies as a superhero, but for now, she strongly believes in saving lives through her works in fiction. Check out her books at bit.ly/catherinedellosabooks, or follow her on FB/IG/Twitter at @thenoobwife.