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Six Ages 2: Lights Going Out, the newest instalment in the series, is coming to iOS and Steam on August 21st

Six Ages 2: Lights Going Out, the newest instalment in the series, is coming to iOS and Steam on August 21st

Developer A Sharp and Publisher Kitfox Games have officially announced the release date for Six Ages 2: Lights Going Out, letting players get their hands on the narrative-driven strategy game on iOS and on PC beginning August 21st. The latest instalment in the Six Ages franchise lets players engage in thrilling turn-based combat across gorgeous painterly art.

In Six Ages 2: Lights Going Out, players can look forward to exploring Glorantha as a stand-alone game. Previous experience with its predecessor isn't required, but for returning players, they can enhance their gameplay with their save from Six Ages: Ride Like the Wind - this will effectively carry over some of their choices from the game.

Players will also be able to trade with their neighbours or even raid them, as well as manage their livestock, offerings, altars, political disputes and so much more. Choices will have lasting consequences throughout the game, with more than 600 interactive scenes to discover and multiple outcomes to aim for (plus over 505,000 words of text!).

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If that sounds like it's right up your alley and you're eager to unleash your inner tactician, why not take a look at our list of the best strategy games on Android?

If you're eager to join in on all the fun and experience the short story content and procedural elements yourself, you can do so by pre-ordering Six Ages 2: Lights Going Out on the iOS App Store or adding the title to your wishlist on Steam (you can also give the demo a go if you're curious).

You can join the community of followers on the official Twitter page to stay updated on all the latest developments as well, visit the official website for more info, or take a little sneak peek at the embedded clip above to get a feel of the game's vibes.

Catherine Dellosa
Catherine Dellosa
Catherine plays video games for a living and writes because she’s in love with words. Her Young Adult contemporary novel, For The Win: The Not-So-Epic Quest Of A Non-Playable Character, is her third book published by Penguin Random House SEA - a poignant love letter to gamer geeks, mythological creatures, teenage heartbreak, and everything in between. She one day hopes to soar the skies as a superhero, but for now, she strongly believes in saving lives through her works in fiction. Check out her books at bit.ly/catherinedellosabooks, or follow her on FB/IG/Twitter at @thenoobwife.