Like a Tweet you can't send, superhero RPG Marvel: Avengers Alliance 2 has got a lot of characters.
From arrow-spewing agent Hawkeye to Asgardian hammer fan Thor to oh-my-god-what-is-that MODOK, there are so many heroes to get to know.
Which is why we've chucked together this handy database. Use it when deciding which characters to take into battle and you'll quickly have the best team around.
Hawkeye |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
273 |
273 |
312 |
234 |
234 |
Leader's Bonus: Dexterity
All allies gain 10% increased Accuracy and Speed
Passive: Master Marksman
Hawkeye never misses... ever
Trick Arrows
Hawkeye can use different arrows like gas, acide, sonic, and bolas that have unqiue properties |
Age of Ultron Hawkeye |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
292 |
395 |
361 |
412 |
292 |
309 |
Leader's Bonus: Initiative
All allies gain 10% increased Accuracy and Speed
Passive: Readied Quiver
Hawkeye has a chance based on Strategy to gain a free attack when he performs an attack, including other free attacks
Strategy
The higher the Strategy, the more likely the hero will use it to take a free attack |
Iron Man |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
292 |
327 |
361 |
395 |
378 |
309 |
Leader's Bonus: Vigor
All allies gain 10% increased Defense and Speed
Passive: Critical Feedback
Deals extra damage on a crit
Power
Power is required by many abilities and must be recharged regularly |
Age of Ultron Iron Man |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
240 |
299 |
344 |
314 |
329 |
270 |
Leader's Bonus: Defiance
All allies gain 10% increased Accuracy and Health
Passive: Rapid Charge
After dealing a critical hit, next Energy Attack is one step faster
Ammo
Ammo is required for many projectile attacks: more Ammo often increases the power of the attack
Power
Power is required by many abilities and must be recharged regularly |
War Machine |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
299 |
240 |
344 |
314 |
344 |
255 |
Leader's Bonus: Concentration
All allies gain 10% increased Defense and Accuracy
Passive: Supply Chain
Generates 10 Power when critting
Ammo
Ammo is required for many projectile attacks: more Ammo often increases the power of the attack
Power
Power is required by many abilities and must be recharged regularly |
Electro |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
286 |
234 |
312 |
247 |
273 |
208 |
Leader's Bonus: Empowerment
All allies gain 10% increased Attack and Defense
Passive: Electrical Mastery
Actions generate charge: at full charge, attacks are more powerful
Charge
Generate Charge with abilities: at maximum Charge it will be used, triggering devastating effects |
Hank Pym |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
273 |
260 |
260 |
260 |
247 |
260 |
Leader's Bonus: Proficiency
All allies gain 10% increased Attack and Evasion
Passive: Size Manipulation
Actions are two steps faster while Hank Pym is Small Size. Taking a Normal Size action will cause Hank Pym to grow
Size Alteration
While Normal Size, Attacks gain +40% damage. While in Small Size, Actions are two steps faster
Power
Power is required by many abilities and must be recharged regularly |
Rocket Raccoon |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
208 |
299 |
299 |
273 |
208 |
273 |
Leader's Bonus: Initiative
All allies gain 10% increased Accuracy and Speed
Passive: Cover Me!
Deals 25% increased damage when another ally is Protecting
Ammo
Ammo is required for many projectile attacks: more Ammo often increases the power of the attack |
Iron Fist |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
247 |
273 |
273 |
260 |
247 |
260 |
Leader's Bonus: Vigor
All allies gain 10% increased Defense and Speed
Passive: Path of the Dragon
30% chance to gain Heart of Shou-Lao at the start of each turn, increasing damage done by attacks
Spirit
Gain spirit when allies are attacked and use it to perfom poweful mystic abilities. |
Thor |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
378 |
309 |
412 |
327 |
361 |
275 |
Leader's Bonus: Empowerment
All allies gain 10% increased Attack and Defense
Passive: Might of Mjolnir
Actions generate charge: Attacking while at full charge grants a free attack
Charge
Generate Charge with abilities: at maximum Charge it will be used, triggering devastating effects |
Age of Ultron Thor |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
286 |
234 |
299 |
260 |
260 |
221 |
Leader's Bonus: Resilience
All allies gain 10% increased Defense and Health
Passive: Wielder of Mjolnir
40% chance to gain Worthy at the start of each turn, causing Blunt actions to deal damage over time
Spirit
Gain spirit when allies are attacked and use it to perfom poweful mystic abilities. |
Spider-Man |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
299 |
299 |
270 |
299 |
270 |
359 |
Leader's Bonus: Perception
All allies gain 10% increased Accuracy and Evasion
Passive: With Great Power...
50% chance to follow-up when another ally attacks. Use a Responsibility action to switch modes.
Power and Responsibility
When in Power mode, there's a 50% chance to follow-up when an ally attacks. In Responsbility mode, there's a 50% chance to precounter with a taunt when an enemy attacks. |
Angela |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
260 |
273 |
260 |
221 |
234 |
Leader's Bonus: Initiative
All allies gain 10% increased Accuracy and Speed
Passive: Asgard's Assassin
20% chance to automatically devastate with any attack
Spirit
Gain spirit when allies are attacked and use it to perfom powerful mystic abilities. |
Drax |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
260 |
260 |
273 |
260 |
260 |
247 |
Leader's Bonus: Athletics
All allies gain 10% increased Speed and Health
Passive: Vengeful
Attack and Accuracy increase up to +25% based on Rage
Rage
Gain Rage when attacked to become more dangerous and capable of unleashing devastating attacks |
Nebula |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
299 |
260 |
299 |
208 |
260 |
Leader's Bonus: Aggression
All allies gain 10% increased Attack and Accuracy
Passive: Cybernetic Enhancements
Restores Health slowly over time
Combo Points
Combat Points are generated by some abilities and spent by others, consuming all that have been built up, with the more spent the bigger the benefit
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Wasp |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
221 |
312 |
208 |
286 |
221 |
312 |
Leader's Bonus: Mobility
All allies gain 10% increased Evasion and Speed
Passive: Size Augmentation
Restore power while Normal Size: Taking a Small Size action will cause wasp to shrink
Size Augmentation
While Normal Size, Wasp regains her Power. While Small, Wasp increases Evasion and Speed each turn.
Power
Power is required by many abilities and must be recharged regularly |
Age of Ultron Black Widow |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
273 |
260 |
286 |
234 |
273 |
Leader's Bonus: Dexterity
All allies gain 10% increased Accuracy and Speed
Passive: Spycraft
Gains an immediate turn when Insight becomes full. Actions on this turn become Extremely Fast
Insight
Gain Insight when an enemy acts: attacks generate additional Insight byt free actions generate less
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Captain America |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
344 |
344 |
309 |
378 |
378 |
309 |
Leader's Bonus: Tenacity
All allies gain 10% increased Evasion and Health
Passive: Vibranium Shield
40% chance to block attacks, taking half damage
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Age of Ultron Captain America |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
329 |
285 |
255 |
285 |
314 |
329 |
Leader's Bonus: Caution
All allies gain 10% increased Defense and Evasion
Passive: Stalwart Defender
When Captain America takes more than 10% damage in a single attack, any excess damage is reduced by 50%
Retaliation
Retaliation is generated when a character is attacked. Some abilities require and consume all Retaliation when used. The speed of the action is increased based on the amount of Retaliation consumed.
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Captain Marvel |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
314 |
285 |
344 |
270 |
329 |
255 |
Leader's Bonus: Potency
All allies gain 10% increased Attack and Health
Passive: Kree Energies
Actions generate charge. At full charge, attacks heal for 25% of the damage inflicted
Charge
Generate Charge with abilities: at maximum Charge it will be used, triggering devastating effects |
Star-Lord |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
270 |
329 |
299 |
314 |
270 |
314 |
Leader's Bonus: Dexterity
All allies gain 10% increased Accuracy and Speed
Passive: I Have a Plan
Chance based on Strategy to gain a free attack when an enemy attacks or is attacked
Strategy
The higher the Strategy, the more likely the hero will use it to take a free attack |
Heimdall |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
299 |
208 |
247 |
247 |
273 |
286 |
Leader's Bonus: Caution
All allies gain 10% increased Defense and Evasion
Passive: Asgard's Watchman
Gains a Free Turn when Insight is full: buffs apply to all allies during this turn
Insight
Gain Insight when an enemy acts: attacks generate additional Insight byt free actions generate less
Spirit
Gain spirit when allies are attacked and use it to perfom powerful mystic abilities. |
MODOK |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
260 |
234 |
234 |
286 |
260 |
208 |
Leader's Bonus: Concentration
All allies gain 10% increased Defense and Accuracy
Passive: Probability Counter-Calculations
Chance based on Strategy to gain a free action when an ally is attacked. This restores power and shields the ally
Strategy
The higher the Strategy, the more likely the hero will use it to take a free attack
Power
Power is required by many abilities and must be recharged regularly |
Spider-Woman |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
260 |
273 |
247 |
260 |
247 |
273 |
Leader's Bonus: Defiance
All allies gain 10% increased Accuracy and Health
Passive: Spider Serum
Take -75% damage from status effects
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Black Widow |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
309 |
395 |
292 |
361 |
309 |
395 |
Leader's Bonus: Proficiency
All allies gain 10% increased Attack and Evasion
Passive: Espionage
Gains Alerted and Stealthy after attacking
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Ant-Man |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
270 |
329 |
285 |
314 |
255 |
344 |
Leader's Bonus: Mobility
All allies gain 10% increased Evasion and Speed
Passive: Hunter Ants
Chance based on Strategy to gain a free attack that removes buffs when an enemy performs an attack or buff action
Strategy
The higher the Strategy, the more likely the hero will use it to take a free attack |
Vision |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
273 |
247 |
286 |
247 |
273 |
234 |
Leader's Bonus: Caution
All allies gain 10% increased Defense and Evasion
Passive: Solar Power
Chance to gain power after each using an action without the Energy tag
Power
Power is required by many abilities and must be recharged regularly |
Age of Ultron Vision |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
285 |
299 |
329 |
285 |
314 |
285 |
Leader's Bonus: Empowerment
All allies gain 10% increased Attack and Defense
Passive: Charged Calculations
Actions generate charge: At full charge, attacks deal +25% increased damage and stun
Charge
Generate Charge with abilities: at maximum Charge it will be used, triggering devastating effects |
Daredevil |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
270 |
314 |
285 |
329 |
270 |
329 |
Leader's Bonus: Perception
All allies gain 10% increased Accuracy and Evasion
Passive: Balanced Perception
Gains Focused and Stealthy after attacking
Stamina
Stamina is utilised by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Black Panther |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
247 |
273 |
234 |
273 |
247 |
286 |
Leader's Bonus: Mobility
All allies gain 10% increased Evasion and Speed
Passive: Heart-Shaped Herb
Gains +20% Attack, Defense, Accuracy, Evasion, and Speed while Stealthy
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Gamora |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
286 |
286 |
273 |
234 |
247 |
Leader's Bonus: Aggression
All allies gain 10% increased Attack and Accuracy
Passive: Master Assassin
Generates a Combo Point after dealing a critical hit
Combo Points
Combat Points are generated by some abilities and spent by others, consuming all that have been built up, with the more spent the bigger the benefit
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Miles Morales Spider-Man |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
234 |
260 |
221 |
260 |
221 |
286 |
Leader's Bonus: Perception
All allies gain 10% increased Accuracy and Evasion
Passive: Spider Sense
Chance based on Strategy to gain a stacking increase to all stats when an enemy attacks or is attacked
Strategy
The higher the Strategy, the more likely the hero will use it to take a free attack |
Hulk |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
412 |
292 |
395 |
292 |
395 |
275 |
Leader's Bonus: Potency
All allies gain 10% increased Attack and Health
Passive: Mean and Green
Hulk's Attack and Defense increase based on his rage bar, up to +25%
Rage
Gain Rage when attacked to become more dangerous and capable of unleashing devastating attacks |
She-Hulk |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
273 |
234 |
299 |
234 |
286 |
234 |
Leader's Bonus: Athletics
All allies gain 10% increased Speed and Health
Passive: Speedy Trial
She-Hulk's Accuracy and Speed increase based on her rage bar, up to 25%
Rage
Gain Rage when attacked to become more dangerous and capable of unleashing devastating attacks |
Age of Ultron Hulk |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
286 |
221 |
3112 |
247 |
273 |
221 |
Leader's Bonus: Aggression
All allies gain 10% increased Attack and Accuracy
Passive: Mean and Green
Hulk's Attack and Defense increase based on his rage bar, up to +25%
Rage
Gain Rage when attacked to become more dangerous and capable of unleashing devastating attacks |
Luke Cage |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
299 |
234 |
260 |
234 |
312 |
221 |
Leader's Bonus: Resilience
All allies gain 10% increased Defense and Health
Passive: Unbreakable Skin
While above 90% Health, Luke Cage takes 75% less damage from attacks
Stamina
Stamina is utilisied by offensive abilities and is slowly regenerated every turn. Use non-offensive abilities occasionally to help prevent depletion. |
Moon Knight |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
273 |
260 |
273 |
247 |
260 |
247 |
Leader's Bonus: Defiance
All allies gain 10% increased Accuracy and Health
Passive: Lunatic
Gains a new Aspect of Khonshu each turn
Lunatic
Different aspects, like defender, watcher, pathfinder, and embracer, have different abilities |
Groot |
 |
Health |
Speed |
Attack |
Accuracy |
Defense |
Evasion |
359 |
270 |
314 |
255 |
344 |
255 |
Leader's Bonus: Resilience
All allies gain 10% increased Defense and Health
Passive: Timber
Groot's Defense and Speed increased based on his rage bar, up to +25%
Rage
Gain Rage when attacked to become more dangerous and capable of unleashing devastating attacks |