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Interview
Canabalt creator Adam Saltsman talks indie games, learning curves, and 30-hour iPad games
Interview
Firemint's Rob Murray on upcoming Agent Squeek: 'We want this to be the Mario of the iPhone gaming world'
Interview
MWC 2011: Gameloft's Gonzague de Vallois talks freemium, 59p sales, and the publisher's new generation of 7-figure games
Interview
Zeptolab's Semyon Voinov on bringing Cut the Rope to new formats, not making a movie, and what's next
Interview
Sony Ericsson on Xperia Play 2, higher game price points and converting the casual gamer
Interview
Jon Hare: Speedball 2 Evolution for iPhone 'the best Speedball 2 since the '90s', football game or Chaos Engine coming next [UPDATE]
Interview
Interview: Dead Space for iPhone was almost an on-rails shooter
Interview
Interview: the nuts and bolts of online iPhone and iPad strategy game Empire of the Eclipse, part 2
Interview
Interview: the nuts and bolts of online iPhone and iPad strategy game Empire of the Eclipse, part 1
Interview
Firemint's Rob Murray on $2 million iPhone game Real Racing 2
Interview
World of Goo iPad 'by far' 2D Boy's favourite version, to cost £5.99/$9.99
Interview
Online multiplayer and Puzzle Edit mode coming to ChuChu Rocket! iPhone
Interview
Interview: John Carmack explains why RAGE doesn't have leaderboards
Interview
Glu Mobile on bringing more modes, items, levels and maybe multiplayer co-op to Gun Bros
Interview
Designer Keith Burgun on updating old-skool RPG 100 Rogues to 2.0
Interview
Interview: Infinity Blade creative director Donald Mustard on making a gamer's game
Interview
PopCap reveals its Android strategy, multi market approach, and why Windows Phone 7 got the nod
Interview
Sponsored Feature: Fishlabs on epic iPhone space-trader Galaxy on Fire 2
Interview
Ready at Dawn interview: God of War: Ghost of Sparta 'the most complete God of War experience'
Interview
Team17 reveals all on Worms 2: Armageddon iPhone
Interview
Interview: Rovio on the origin of Angry Birds, being inspired by swine flu, and why you may never see an Angry Birds 2
Interview
David Villa talks Real Football 2011, goal line technology, and lifting the World Cup
Interview
Frogs are perfect for a freemium game says NimbleBit's Ian Marsh
Interview
Dare 2010: Team Tickle go for fun and laughs with Sculpty for iPad