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Interviews
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15
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Interview
Ready at Dawn interview: God of War: Ghost of Sparta 'the most complete God of War experience'
By
Will Wilson
Interview
Team17 reveals all on Worms 2: Armageddon iPhone
By
Richard Brown
Interview
Interview: Rovio on the origin of Angry Birds, being inspired by swine flu, and why you may never see an Angry Birds 2
By
Jon Mundy
Interview
David Villa talks Real Football 2011, goal line technology, and lifting the World Cup
By
Richard Brown
Interview
Frogs are perfect for a freemium game says NimbleBit's Ian Marsh
By
Jon Jordan
Interview
Dare 2010: Team Tickle go for fun and laughs with Sculpty for iPad
By
Jon Jordan
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Interview
Dare 2010: Why Angry Mango decided to make a launch Windows Phone 7 game
By
Jon Jordan
Interview
Dare 2010: Grimnir Games on its fatally funny Death Inc for PSP
By
Jon Jordan
Interview
Dare 2010: Ramblin' Wreckage on its Android platfomer HellaUmbrella
By
Jon Jordan
Interview
David Frampton on why Chopper 2 is different from other iOS games
By
Jon Jordan
Interview
Beatshapers on the challenge of bringing Carnivores to PSP Minis, and the possibility of a 3DS version
By
Jon Jordan
Interview
Godzilab on the inspiration behind its Paper Toss in space game StarDunk
By
Jon Jordan
Interview
Max and Josh from Johnny Two Shoes explain everything about their anticipated Plunderland
By
Jon Jordan
Interview
Interview: Denki's Gary Penn's on GBA to Sky TV to iPhone
By
Mark Brown
Interview
Interview: Turtle Rock Studios's Chris Ashton on trading zombies for sheep
By
Ben Maxwell
Interview
Telltale Games's Dan Connors on bringing Sam & Max to iPad
By
Jon Jordan
Interview
Gamedoctors on what's next for #1 hit ZombieSmash!
By
Jon Jordan
Interview
Tim Omernick on launching and balancing online iPad game CastleCraft
By
Jon Jordan
Interview
Digital Legends on bringing Bruce Lee Dragon Warrior to iPad and iPhone
By
Jon Jordan
Interview
Tak Fung on taking MiniSquadron: Special Edition for an App Store dogfight
By
Jon Jordan
Interview
Producer Dean Bennett gives us the play-by-play on 2010 FIFA World Cup South Africa
By
Tracy Erickson
Interview
Spacetime Studios chronicles the making of 3D iPhone, iPad MMO Pocket Legends
By
Tracy Erickson
Interview
Producer Justin Taber details The Sims 3: World Adventures iPhone enhancements
By
Tracy Erickson
Interview
EA Mobile opens the can on Worms 2010 for mobile
By
Spanner Spencer
Interview
Firemint talks Flight Control DSi: iPhone version 'cheaper than it should be'
By
Rob Hearn
Interview
Traplight Games on saving the world in iPhone side-scroller The Hero
By
Tracy Erickson
Interview
PopCap's Andrew Stein talks porting Plants vs. Zombies to iPhone
By
Jon Jordan
Interview
Cydia creator interview: everything you always wanted to know about jailbreaking your iPhone...
By
Spanner Spencer
Interview
Tapulous CEO raps about innovation in new franchise Riddim Ribbon
By
Tracy Erickson
Interview
We pick Bytemark Games' brain over iPhone's Dawn of the Dead
By
Spanner Spencer
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