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Exclusive: Toy Studio on porting god game-turned-puzzler Squishy's Revenge from Nook to iPhone and Android Interview

Exclusive: Toy Studio on porting god game-turned-puzzler Squishy's Revenge from Nook to iPhone and Android

By Damon Brown
NaturalMotion's Torsten Reil on why NFL Rivals is its best looking sports game ever; no Backbreaker re-skin Interview

NaturalMotion's Torsten Reil on why NFL Rivals is its best looking sports game ever; no Backbreaker re-skin

By Jon Jordan
Sega producer Takashi Iizuka talks Sonic Generations and what the future holds for the blue hedgehog Interview

Sega producer Takashi Iizuka talks Sonic Generations and what the future holds for the blue hedgehog

By Mike Rose
Mediocre Games's Henrik Johansson on the fluid simulation of iOS and Android puzzler Sprinkle Interview

Mediocre Games's Henrik Johansson on the fluid simulation of iOS and Android puzzler Sprinkle

By Jon Jordan
HandyGames's CEO Christopher Kassulke on why gamers should buy Xperia Play Interview

HandyGames's CEO Christopher Kassulke on why gamers should buy Xperia Play

By Will Wilson
Exclusive: BioWare veteran Tobyn Manthorpe on Cedar Hill Games's iOS action RPG Emissary of War Interview

Exclusive: BioWare veteran Tobyn Manthorpe on Cedar Hill Games's iOS action RPG Emissary of War

By Damon Brown
Liquid's Ed Del Castillo on re-introducing Battle Realms to gamers via iOS and Android Interview

Liquid's Ed Del Castillo on re-introducing Battle Realms to gamers via iOS and Android

By Jon Jordan
Interview: Niffler's Chuck Sommerville talks about how Chuck's Challenge on iPhone compares to Atari Lynx classic Chip's Challenge Interview

Interview: Niffler's Chuck Sommerville talks about how Chuck's Challenge on iPhone compares to Atari Lynx classic Chip's Challenge

By Simon Reed
Interview: Skylanders: Spyro's Adventure designer Jonathan Mintz talks toys and games Interview

Interview: Skylanders: Spyro's Adventure designer Jonathan Mintz talks toys and games

By Mike Rose
Interview: Be-Rad Entertainment developer Brad Johnson talks motivation behind Serious Sam: Kamikaze Attack, future updates, and Windows Phone port Interview

Interview: Be-Rad Entertainment developer Brad Johnson talks motivation behind Serious Sam: Kamikaze Attack, future updates, and Windows Phone port

By Anthony Usher
Interview: Denki's Gary Penn on the 'sausages and ice cream combo' of iOS game Quarrel Interview

Interview: Denki's Gary Penn on the 'sausages and ice cream combo' of iOS game Quarrel

By Jon Jordan
Interview: Playbox on Bang Bang Racing THD and how frighteningly easy it is to pirate games on Android Interview

Interview: Playbox on Bang Bang Racing THD and how frighteningly easy it is to pirate games on Android

By Will Wilson
Exclusive: Unreal-powered iOS FPS The Dark Meadow is inspired by Pan's Labyrinth and Fruit Ninja Interview

Exclusive: Unreal-powered iOS FPS The Dark Meadow is inspired by Pan's Labyrinth and Fruit Ninja

By Damon Brown
Gameloft on how iOS shooter 9mm channels Machiavelli and Scarface Interview

Gameloft on how iOS shooter 9mm channels Machiavelli and Scarface

By Damon Brown
BlackBerry buyout won't impact on Scoreloop on iOS and Android, reveals RIM Interview

BlackBerry buyout won't impact on Scoreloop on iOS and Android, reveals RIM

By Keith Andrew
Interview: Simogo takes us for a drive down Bumpy Road Interview

Interview: Simogo takes us for a drive down Bumpy Road

By Chris Schilling
Hothead Games on casual title Bunny the Zombie Slayer, new iPhone projects, and Cheerios Interview

Hothead Games on casual title Bunny the Zombie Slayer, new iPhone projects, and Cheerios

By Rob Hearn
Chillingo's Chris Byatte and Joe Wee talk EA, Crystal, iOS, and Android Interview

Chillingo's Chris Byatte and Joe Wee talk EA, Crystal, iOS, and Android

By Will Wilson
Fishlabs on anticipated Galaxy on Fire 2: Valkyrie update - '£2.39 is the sweet spot' Interview

Fishlabs on anticipated Galaxy on Fire 2: Valkyrie update - '£2.39 is the sweet spot'

By Rob Hearn
FFIV producer Hiroyuki Miura on bringing The Complete Collection to PSP Interview

FFIV producer Hiroyuki Miura on bringing The Complete Collection to PSP

By Anthony Usher
Jet Set Games's Rade Stojsavljevic on releasing Highborn for Android as an Amazon exclusive Interview

Jet Set Games's Rade Stojsavljevic on releasing Highborn for Android as an Amazon exclusive

By Will Wilson
ZeptoLab on Cut the Rope's BAFTA win: 'a turning point for the industry' Interview

ZeptoLab on Cut the Rope's BAFTA win: 'a turning point for the industry'

By Rob Hearn
Canabalt creator Adam Saltsman talks indie games, learning curves, and 30-hour iPad games Interview

Canabalt creator Adam Saltsman talks indie games, learning curves, and 30-hour iPad games

By Aaron Lee
Firemint's Rob Murray on upcoming Agent Squeek: 'We want this to be the Mario of the iPhone gaming world' Interview

Firemint's Rob Murray on upcoming Agent Squeek: 'We want this to be the Mario of the iPhone gaming world'

By Tracy Erickson