Game Finder
Browse our archive for thousands of game reviews across all mobile and handheld formats
Interview
Hothead Games on casual title Bunny the Zombie Slayer, new iPhone projects, and Cheerios
Interview
Chillingo's Chris Byatte and Joe Wee talk EA, Crystal, iOS, and Android
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Fishlabs on anticipated Galaxy on Fire 2: Valkyrie update - '£2.39 is the sweet spot'
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FFIV producer Hiroyuki Miura on bringing The Complete Collection to PSP
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Jet Set Games's Rade Stojsavljevic on releasing Highborn for Android as an Amazon exclusive
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ZeptoLab on Cut the Rope's BAFTA win: 'a turning point for the industry'
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Canabalt creator Adam Saltsman talks indie games, learning curves, and 30-hour iPad games
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Firemint's Rob Murray on upcoming Agent Squeek: 'We want this to be the Mario of the iPhone gaming world'
Interview
MWC 2011: Gameloft's Gonzague de Vallois talks freemium, 59p sales, and the publisher's new generation of 7-figure games
Interview
Zeptolab's Semyon Voinov on bringing Cut the Rope to new formats, not making a movie, and what's next
Interview
Sony Ericsson on Xperia Play 2, higher game price points and converting the casual gamer
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Jon Hare: Speedball 2 Evolution for iPhone 'the best Speedball 2 since the '90s', football game or Chaos Engine coming next [UPDATE]
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Interview: Dead Space for iPhone was almost an on-rails shooter
Interview
Interview: the nuts and bolts of online iPhone and iPad strategy game Empire of the Eclipse, part 2
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Interview: the nuts and bolts of online iPhone and iPad strategy game Empire of the Eclipse, part 1
Interview
Firemint's Rob Murray on $2 million iPhone game Real Racing 2
Interview
World of Goo iPad 'by far' 2D Boy's favourite version, to cost £5.99/$9.99
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Online multiplayer and Puzzle Edit mode coming to ChuChu Rocket! iPhone
Interview
Interview: John Carmack explains why RAGE doesn't have leaderboards
Interview
Glu Mobile on bringing more modes, items, levels and maybe multiplayer co-op to Gun Bros
Interview
Designer Keith Burgun on updating old-skool RPG 100 Rogues to 2.0
Interview
Interview: Infinity Blade creative director Donald Mustard on making a gamer's game
Interview
PopCap reveals its Android strategy, multi market approach, and why Windows Phone 7 got the nod
Interview
Sponsored Feature: Fishlabs on epic iPhone space-trader Galaxy on Fire 2