A mobile version of the popular Moba League of Legends has been officially announced, in the first of three big mobile reveals. We've known it's been in the works for a while but it's now been properly unveiled as part of Riot's 10th Anniversary celebrations. It's called League of Legends: Wild Rift and it will be available for iOS and Android in 2020 with 'console' releases also planned.

The game has completely been rebuilt from scratch with mobiles in mind, so it's not a port of the original by any stretch. This, of course, means that your unlocks such as characters and skins will not carry over from the PC version of LoL. However, signing up with your existing Riot account will earn you rewards for the time you've spent on the PC version.

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On launch, it will feature 40 of the characters, which is a mere fraction of the 140 plus that you'll find in the PC version, though more will be added over time. Plus it makes sense if everything has completely been made again that they've not managed to redo all of them just yet. In the trailer, we see glimpses of numerous favourites such as Yasuo, Zed, Camille and Jinx. There's a big variation in characters that are deemed easy and difficult to play too.

In terms of mobile specs, Riot says they're going to try and make the game as accessible as possible. For iOS, they're aiming to have the game run on iPhone 5S and later. Meanwhile, on Android, they're aiming for the equivalent of a Samsung Galaxy A7 – 1GB RAM, Qualcomm Snapdragon 410 processor and Adreno 306 GPU.

You can pre-register for League of Legends: Wild Rift now over on Google Play. It will eventually come to the App Store too, though it's not available for pre-register yet. If you wish to sign up for open beta updates, head over to the official site.

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