Square Enix rejected plans to bring the original Nier to PlayStation Vita
Sad as stony eyes
Game director Taro Yoko has revealed that he almost began work on a PlayStation Vita port of the original Nier. It almost happened.
Talking in an interview with Famitsu, alongside project producer Yosuke Saito, Yoko said that back in March 2011 there were talks about doing something with Nier, to bring it to more people.
The best idea at the time was to bring it to PS Vita with "some kind of [new] element," according to Saito.
The proposal was to work in tandem with a company called Orca for this port but Square Enix instead decided that Orca would work on Dragon Quest X.
That's as far as the PS Vita port went.
Of course, it wouldn't be the end of Nier as it was announced at E3 this year that a sequel is in development for PS4. No PS Vita plans for this sequel, though.
Oh, and if you watched the announcement at E3, then you would have seen a guy with a creepy Emil mask on. That's Yoko, if you didn't know - the director.
Siliconera