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You'll need to consider your tactics carefully in minimalist puzzler Matchagon

Stack them up

You'll need to consider your tactics carefully in minimalist puzzler Matchagon
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| Matchagon

Best described as a mixture of the Silver Award-winning Drop7 and the Silver Award-winning Monsters Ate My Condo, Tiny Touch Tale's Matchagon is a minimalist puzzler with a difference.

That difference is 'strategy'.

More precisely, there's a surprising number of tactical considerations for you to take on board with each move here.

Five star

Back to basics, though: you're given coloured hexagons to drop into the columns on the screen. There are only five columns. Alas, there are more differently coloured blocks than five.

Your objective is to match the blocks by placing them in threes vertically, horizontally, or diagonally. By matching them up horizontally or diagonally, you cause the blocks to break.

Match them vertically, however, and they'll form a single block with a score multiplier. Oh, and the number '1' at the center will change to a '2'.

If you stack three of the number '2' blocks vertically, you'll then create a number '3' block, which has an even higher score multiplier. Number '3' blocks are also white, and can be matched with any other colour.

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Of course, your ultimate goal is to get the highest score possible.

There are two game modes available in Matchagon: Normal and Hard. In Hard, Tiny Touch Tales just adds a black block that can't be matched at all.

Keeping on top of all the different matching options and setting yourself up with a chain of score multipliers make for a very engaging game. I mean, every block placement is vital in Matchagon.

You may as well satisfy that inevitable curiosity and pick up Matchagon for free from the App Store [download] or Google Play [download]. Be warned, though: you get a limited amount of goes before you have to fork out 69p to keep playing.

Massive thanks to Jason Killingsworth for pointing us in the direction of this game.
Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.