News

#GDC 2013: The queue for King's Candy Crush Saga postmortem...

...was rather long

#GDC 2013: The queue for King's Candy Crush Saga postmortem...
|

We might not have been able to make it into King.com games guru Tommy Palm's Candy Crush Saga postmortem at the Game Developers Conference, but we weren't the only ones.

PocketGamer.biz was actually near the front of the queue when we were informed that the sizable room was already full. As the video below proves, the queue behind us snaked of for quite some distance.

And perhaps, whatever words Palm may be uttering on stage right now, that's the real story.

If game success can be measured by the length of queues at GDC, then King's crown remains firmly in place.

yt
Subscribe to Pocket Gamer on
Keith Andrew
Keith Andrew
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font. He's also Pocket Gamer's resident football gaming expert and, thanks to his work on PG.biz, monitors the market share of all mobile OSes on a daily basis.