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Metroid Prime Trilogy on Switch might be ready to launch any time

Could heal the wound left by Metroid Prime 4's delay

Metroid Prime Trilogy on Switch might be ready to launch any time
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| Metroid Prime 4

I love a good rumour as much as anyone, but this one feels like a pretty safe shot - there's word on the street that a Switch edition of the Metroid Prime Trilogy is ready to launch whenever Nintendo decides to pull the trigger.

When I say "word on the street" I mean this tweet by Game Informer's senior editor Imran Khan, who believes that the initial announcement of a Switch release for the Metroid Prime Trilogy was supposed to be made in December 2018. Why it didn't is a mystery at this point.

That said, it's probably something to do with Metroid Prime 4 going a bit wrong. Khan reports that the "ad-hoc" development process Nintendo was using simply didn't work, so Retro Studios put together a pitch and a demo for Nintendo which convinced them to move all development to one studio. Must've been one hell of a demo.

If you didn't see it last week, Nintendo made the surprising decision to publicly announce that everything the company had done on Metroid Prime 4 was being binned in favour of starting over, this time with Retro Studios at the helm. This has obviously delayed the game by a significant amount - it was due to launch this year, but it could be a long time before we see it materialise.

Still, with Metroid Prime Trilogy apparently ready to go, there is some good news on the horizon. If you like rereleases, that is. And if you own a Switch, then you best get used to them if nothing else - there's still a whole bunch of Wii U games no one played that could reach a shiny new audience (hello, Tokyo Mirage Sessions #FE).

We'll be sure to keep you posted as we hear more about Metroid Prime Trilogy and Metroid Prime 4. If we hear anything at all, that is. That last announcement did come completely out of nowhere after a whole year of silence, after all.

Ric Cowley
Ric Cowley
Ric was somehow the Editor of Pocket Gamer, having started out as an intern in 2015. He hopes to take over the world the same way.