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Mable & The Wood's latest trailer confirms summer Switch release window

Wood you play it?

Mable & The Wood's latest trailer confirms summer Switch release window
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| Mable & The Wood

2D action-exploration platformer Mable & The Wood will be releasing for consoles (including the Nintendo Switch) in summer, a new trailer has confirmed.

The title, which successfully funded on Kickstarter in April 2016, will be releasing for the Nintendo Switch, PS4, Xbox One and PC later this year. Publishers Graffiti Games, who signed the game earlier in the year, and have a history with stylised platformers, have been helping Triplevision Games with the console ports.

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Maple & the Wood, for those of you unfamiliar with it, is a platformer where each of your attacks are tied to traversals, and each of those attacks are tied to a different form for your character. For instance, as Mable is reborn to fight off the darkness within the forest you begin with the ability to transform into a fairy — no big deal, I've been able to turn into one of those since I was 4 and I've not even died yet.

As a result of you pressing the button to transform, Mable's hilariously oversized sword is anchored into the ground and then you have a few moments to fly freely before ending the transformation. On the transformation ending the blade sails through the air and straight back into your hand, impaling anything it passes through.

This means that if you choose to kill your enemies, which is something you don't need to do, then you must pass around them and have the blade driven through them.

There's more than just fairy to play as though, other forms include a spider which fires the blade and can then swing, climb and rappel from the web connected to it, and a medusa which freezes enemies in place allowing you to use them as platforms. All very clever.

While there's no set release date just yet, we'll be sure to keep our eyes peeled and keep you up to date.

Interested in finding out more about upcoming games? We've got a whole section for them.
Dann Sullivan
Dann Sullivan
A job in retail resulted in a sidestep into games writing back in 2011. Since then Dann has run or operated several indie game focused websites. They're currently the Editor-in-Chief of Pocket Gamer Brands, and are determined to help the site celebrate the latest and greatest games coming to mobile.