A close look beneath the sea with new release Crab Wars
War at it's worst. Crabs at their best!
Crab War is a brand new mobile game that allows you to build and command a deity of ferocious, mutated crabs, as they begin their fight against the reptiles that drove them out of their homeland.
You’ll gradually grow in strength and size as you progress, and your range of abilities will increase as your swarm expands.
The game offers the chance to take a peek into an intriguing world also exposed to radiation. Witness the many diverse mutations that have empowered your aquatic home, choose your evolution path and join forces with fantastically illustrated allies such as the fearsome Golden Ray.
The striking colours and graphics are only a few elements within this game that contribute to its unique game play and style. There are more than 80 beautifully designed crabs that light up the game in a fantastic blend of colour.
The crabs are undeniably cute looking, but with your help they can be fierce too. Unleash 6 powerful abilities and customise each swarm with up to 18 unique talents.
The crystal radiation is a fun feature to play with, powerful crystals empower each crab with the ability to evolve and come back with powerful mutations, such as crystal armour and razor sharp claws.
Your increased strength is matched by over 50 uniquely dangerous reptiles that are enormous in size. Each boss is more challenging than the next, and if you’re lucky enough to reach the infamous Wildebeast you’ll be rewarded with epic points.
There is plenty to do and endless customisation to play with, pretty much anyone, regardless of their gaming level would enjoy this quirky game.
The game is rich in colour, engaging and the back story is weird and wonderful just the way we like it. The controls are easy and addictive, it’s perfect for long bus journeys or lazy Sundays when you don’t want to use too much brain power.
We spoke to developer Appxplore about why he feels Crab War is unique, novel and challenging compared to other clicker games on the market.
Q: What do you think your game offers that you can’t get from any other title on the App Store?
“If we had to point it out, it would be the unique game play experience and art style, we have always focused on giving players a fresh experience.
You can see this in our previous games like Mobfish Hunter for example. While there are thousands of fishing games on the App Store talking about different baits and fishing tools, we decided to design a fishing game with completely new style of fishing, using insane weapons systems to hunt them.
Our another unique puzzle game: Alien Hive, is not your typical match 3 puzzle game. Players are required to evolve an Alien by matching and managing their resources to create cute supreme Aliens with special abilities!
Our latest exciting new game has got to be Crab War! It is a Clicker Game(idle Game) and while there are currently many similar games on the app store, most of them either made RPG style with a hero slashing the enemy, or a guy sitting in office or stall trying to become a multi-billionaire…. Etc.
With Crab War we are trying to design a completely new experience to clicker games with what we call the “Swarm Mechanic”. Tap to spawn crabs that rush toward giant invading reptiles. We wanted players to feel that overwhelming feeling as your army fills the entire battlefield to clash with these dangerous giant reptiles. Just imagine the satisfaction of having a Zerg swarm overrun the enemy in Starcraft, who doesn’t love that?!! And those giant reptiles are not just standing there helplessly either! They fight back with their outstretching tongues which devours entire crab swarms. As you progress through, you gain more opportunities to strategize your crabs with what would be my favourite part, the Crab Evolution Paths, abilities and mutations. This allows players to use the unique characteristics of the different crabs to customize their playing style.
This will definitely encompasses what we try to do which is give players a completely fresh gaming experience, Crab War takes a step forward beyond conventional clicker games and we believe this is the core value of what we present.”Q: What challenges did you face during development, and how did you overcome them?
“As you know we always focus on creating a unique game play experience, and this is really challenging for us, To be unique, we often have no where to find a reference, and a lot of our time is spent on experiments, proof of concepts to make sure new mechanics are fun, like the swarm effect, flowing reptile tongue attacks, summoning different powerful crabs...etc. We emphasize what makes the game unique while taking into consideration a fluid user experience, being careful to not let one ruin the other or the game as a whole.
Usually we decide to explore unique ideas and make sure it works both theoretically and logically, not just being creative for the sake of it. Because of this, we have to be quick to prototype, and pick the best bits and further develop it. Of Course, non-stop testing is an only true way to improve any game.”
“It has got to be the huge swarm of crabs you see that just makes the game looks gorgeous! The combination of different abilities, colorful evolved crabs of different shapes, the variety of queen crabs, the summoned giant killer crabs, dynamic speeds and flowing reptile attacks, it just comes together and feels like a piece of Contemporary Art, and everyone has their own masterpiece! That is something that I’m seriously proud of it!”
Q: Do you have anything planned in terms of future updates for the game and, if so, can you give us any details of what these might include?
“Yes we definitely have plenty more in store! Currently we are working on new customizable elements that allow players to create even more unique characteristics for their masterpiece! We are designing a Gene Tree system, where players can modify their special Genes to create completely different experience both visually and in terms of gameplay! And of course it goes without saying there will also be the much anticipated tournament system!
There are also some plans of what we call the “Scouting Crabs”, which we’ll probably discuss another time.”
“Currently we only focused on iOS and Android. While creating a Web game or distributing on Steam(PC) is one of the possibilities of expansion for us in the future. Developing a game is actually not that different from a resource management game. When we have enough resources and the time is right, it is something that will definitely happen!
We have already begun research and development into VR and consoles to prepare for the future. All of this is done with the hope that we will take the dedication to new experiences to the next level!”