Real time strategy game, Legend of War is now available to download on both the App Store and Google Play. Whether you’re flanking opposing legions, wreaking havoc with spell and weapon-based siege attacks or building up your own empire, this title’s going to keep you busy.
We spoke to the developers to get the low-down:
What do you think your game offers that you can’t get from any other title on the App Store?
"As most mobile games either revolve around turn-taking or small-scale battles, we strove to create a game that offered a large-scale battle on a small device. Pair this with the unique catapult firing system used throughout the game, probably never before seen in a strategy game, and Legend of War is in a league of its own."
What challenges did you face during development, and how did you overcome them?
"The biggest challenge was getting a lot of animated characters on the screen while preserving a decent frame rate. We overcame this by combining all of the meshes into a single mesh and animating it as a whole."
Which part of the game are you personally most proud of and why?
"With regards to complex elements, the A.I. is one of the most advanced aspects of Legend of War. We wanted an A.I. that acted like a human player and couldn’t easily be fooled by using simple techniques. For example, when attempting to lure a legion out of its defensive position, the A.I. will be smart enough not to go on a wild goose chase."
Do you have anything planned in terms of future updates for the game and, if so, can you give us any details of what these might include?
"Dependent upon user feedback, there are a number of options here. Most likely, is that we will start by developing a new batch of characters and fine-tune the Guild War, which is currently in its infancy."
Have you any plans to bring the game to any other mobile platforms, such as Windows Phone, or Steam?
"Not at present, just iOS and Android for now."