Blek is an inventive and elegant puzzle game, inspired by calligraphy, Japanese prints, and the antique game Snake.
You start each level by drawing a squiggle, which will then keep repeating itself. The goal is to draw a self-perpetuating doodle that scores through all the coloured dots, without touching the black ones.
In this animated guide, we'll show you one solution to each puzzle in the game. Remember that there's no single answer - these are just the ones that worked for us.
Also note that these solutions are from the iPad version, and some may not apply to the puzzles on the iPhone or upcoming Android edition.
On this level, note the timing for when you should let go of the screen. The spinning purple circle to the far left should be pointing up as you let go.
More Blek solutions:Levels 1 through 10
Levels 11 through 20
Levels 21 through 30
Levels 31 through 40
Levels 41 through 50
Levels 51 through 60