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Top 10 PlayStation Network games that should be ported to the iPhone

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Top 10 PlayStation Network games that should be ported to the iPhone
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Last month we brought you a comprehensive list of the Xbox Live Arcade games that we'd love to see ported to Apple's slick smartphone.

But why should Microsoft get all the fun? What the PlayStation Network lacks in quantity, it makes up for in a relentless quality, being home to armfuls of excellent games, retro indulgences, and arty software.

We've already seen the likes of Critter Crunch and Noby Noby Boy share their ideas between the PS3 and iPhone, but here are ten more that should seriously consider making the leap:

Top 10 PlayStation Network games that should be ported to the iPhone Flower

That Game Company's slice of interactive art is like a soothing summer breeze or the chirping call of a spring bird, and it inspires game journalists to crank out terrible similes.

You play as a single petal blowing on the wind and your job is to sweep through the air, pounce on flowers and borrow their petals to make a giant winding snake in the sky.

The PS3 game uses nothing but the SixAxis motion controller and a single button to play, making it a perfect fit for the iPhone.

Super Stardust HD

There are plenty of twin stick shooters camping out on the App Store, but it's about time that Housemarque came and showed the kids how it's done.

Stardust HD plays out on the atmospheric plane above a planet as you zip around in circles blowing up rocks and space beasties. Forget pew-pew-pew guns, though - its best weapon is the gold laser, which whips around your ship destryoing everything it touches.

With smashing rocks, glowing pick-ups, a 3D planet, and hundreds of on-screen enemies, it might be a little graphically intensive for the iPhone, but Housemarque managed to distil the popular shooter to PSP so its not out of the realm of possibility.

Pixeljunk Monsters

Okay, so there are absolutely millions of tower defence games on the App Store, from Fieldrunners to Plants vs Zombies, but there's still room for one more, right?

Monsters sees you protecting your island and its villagers from an enemy swarm by building towers, collecting coins, and upgrading your defences.

Yet another great PlayStation Network game that's already made its merry way to the handhelds on PSP, Pixeljunk Monsters would make a great addition to the iPhone's massive collection of quality tower defence classics.

echochrome

Think you've found a real mind bending puzzler on the iPhone? A tricky head scratcher that had you stumped for days? You haven't seen anything yet.

echochrome plays with perspective and perception in ways far too complicated for this Top 10. But to sum it up: what you see dictates the game's rules, so swing the camera round in such a way to hide a pit and the game pretends it doesn't exist. Get it?

The game's already been on the PSP, but there's always room for another handheld port.

The Last Guy

How best to describe The Last Guy? How about a zombie outbreak meets mobile timewaster snake, all viewed in a Google Maps style satellite image.

One of the advantages that PSN has over XBLA is a heavy Japanese influence, lending quirky and zany concepts like Noby Noby Boy to the store. The Last Guy is no different, with giant monsters and a pumping techno soundtrack.

With all the action taking place in 12 real world cities, including San Francisco, Sydney, London, Los Angeles and Tokyo, there has got to be a creative way of using the iPhone's GPS and Location features.

Trash Panic

Trash Panic is a block-dropping puzzler with a message. Instead of stacking random bricks, colourful gems, or googly eyed slimes, you lower garbage into a giant waste disposal bin.

And instead of carefully placing it in Tetris-style precision, you slam it, smash it, burn it, and erode it. But be careful, because you'll be rated on your eco-friendliness and get a harsh slap on the wrist for burning rubber and polluting the environment.

Trash Panic has a cool progression from dumping pens and staplers in a tiny office to binning power plants and volcanoes in a gigantic planet-sized container. Perfect eco-friendly fun for green gamers on the move.

Pixeljunk Eden

Ethereal puzzle-platformer Pixeljunk Eden is like playing as a mini Spider-Man in a microscopic garden. You use your silk web like a grappling hook to spin around flowers, collect blossom and find the Spectras in each garden.

With art and music by Kyoto multimedia artist Baiyon, Eden stands apart for its slick design and great soundtrack, which is just the sort of edge that would make it stand out on iPhone.

flOw

Before Flower, there was flOw. And before petals and sunny fields, there were aquatic micro-organisms and the deepest reaches of the ocean.

flOw was actually part of Jenova Chen's thesis research at the University of Southern California's Interactive Media Division, which looked at dynamically balancing game difficulty for players of different skill levels. She chucked the game up on her website and it quickly became a smash internet hit.

It's since been seen on PS3 and PSP, but That Game Company never released it on iPhone. Boo.

Shatter

Developer Sidhe is no stranger to the App Store, with iPhone development studio PikPok already kicking ass with games like Bird Strike and Flick Kick Field Goal.

So where's Shatter, guys? How come the electronica backed bat 'n' ball classic hasn't made its way to iPhone yet? Shatter is a slick and creative modern-day take on games like Breakout and Arkanoid, and would be perfect for Apple's smartphone.

Hope is on the horizon, though, as we reported this month, with Sidhe co-founder Mario Wynands apparently confirming the game's iPhone port.

Elefunk

Bridge building is all the rage lately. What used to be a nerdy mathematical puzzle is now the basis of fun physics based games.

In Elefunk you're charged with making the perfect bridge to cross gaps and chasms, and your structural prowess will be well and truly tested when a herd of elephants try and cross it.

Micro physics simulations have proved well on the iPhone so far and Elefunk would be the perfect next step.

Mark Brown
Mark Brown
Mark Brown spent several years slaving away at the Steel Media furnace, finally serving as editor at large of Pocket Gamer before moving on to doing some sort of youtube thing.