Hands on with Turbo Camels: Circus Extreme for mobile

Live from E3: You certainly won't get the hump with this game, and so on, and so forth

Hands on with Turbo Camels: Circus Extreme for mobile

There aren't enough camels in mobile games. Monkeys, yes. Dogs, certainly (as you'll know if you've read our My Dog preview). But there's a distinct lack of hot dromedary action on your phone.

And that's something RealArcade and Mr Goodliving are trying to change with their Turbo Camels series. We got a sneaky peek at the next generation version today at E3.

Mr Goodliving dipped its camel-toe in the water for the first time last year with a fairly standard racing game, but the sequel, Turbo Camels: Circus Extreme, is shaping up to be a genius slice of casual game nirvana.

So what do you do? Well, in short you have to fire a camel out of a cannon, with rider in tow, collect a bunch of fruit and then land next to a flag.

Like we said, genius.

If you want comparisons, it's a bit like Digital Chocolate's Johnny Crash games spliced with the pinball levels from Sonic The Hedgehog. This is a good thing.

"Despite it not being a big brand, we're very excited about it," Gunnar Larsen, director of mobile games in Europe for RealArcade, told us. "There's plenty of rewards early on, which is key for a casual game, but it takes a long time to master."

From our hands-on demo, Circus Extreme looks like it has a fighting chance of displacing Tower Bloxx and Skipping Stone in our affections. Click 'Track It!' to stay informed.

Stuart Dredge
Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)