Traps n' Gemstones - complete secret chamber guide for all 15 hidden rooms
Where to find them. Well, some of them (Updated with all 15 chambers)
Secret Chambers are some of the hardest things to find in Traps n' Gemstones.
They often involve finding hidden tunnels, which only open up when you hug up against the wall. Or jump into some spikes. Or nose around in the shadows.
But we found them. With some hard work and a little help from PG reader Rashad we found all 15 chambers. Here's where to find them...
Secret Chamber 1 - In this room, stand on the blue platform and wait for a beat and it will turn into an elevator. Ride it up and jump into the gap on the left to find a secret cannon that will shoot you into the secret chamber. It's filled with gems and a secret symbol.
Secret Chamber 2 - This secret chamber is found in the room to the left of the gun chamber. Hug up against the left wall and it will dissapear, as shown above, and leave behind a corridor to a secret chamber.
Secret Chamber 3 - Follow the instructions to get to secret symbol 29. As you grab it, walk right and the wall will fall apart, revealing an entrance to this secret chamber. Inside, alternate between blue and red buttons to make the coins drop down.
Secret Chamber 4 - This chamber is in the hole between the spikes in this room. The catch is that the blocks will drop down from the top and cut off access. If that happens, just go right and get killed by a mummy. Now, return to the room and the blocks will slowly start to descend again. Use this opportunity to roll off the ledge on the left and land in the spike gap. A secret tunnel will appear, leading you to this secret chamber.
Secret Chamber 5 - In this room, simply push into the wall on the right hand side and a passage will open up, as shown in the screenshot above. Head inside to find the secret chamber which is filled with coins and a secret symbol.
Secret Chamber 6 - This secret chamber can be found in the room to the left of where you used the magic compass. With blue potion in your belly (there's some in the room leading to secret chamber 5), you can jump up onto the temporary platform and access the chamber.
Secret Chamber 7 - To find this chamber, push against the wall at the top of these blue platforms. The wall will fall away, revealing a secret room.
Secret Chamber 8 - This chamber is in the tall room with the fireman poles. Ride the first pole down and jump left just before you touch the spikes. The spikes will retract and a secret door to the left will appear.
Secret Chamber 9 - In this top right hand corner of the dark room, jump left beneath the bat and hug against the wall. If you make the jump, you'll open a secret exit in the wall that leads to this chamber. If you don't, you might want to kill yourself to save going all the way back around again.
Secret Chamber 10 - To get to this chamber, use the cannon in the bottom right corner of this screen to fire yourself at the wall on the right. You won't hurt your noggin, though: you'll open a secret door to this chamber.
Secret Chamber 11 - This chamber is easy to find. Just shove your body against the wall in this room to force open the hidden corridor. Then hop in to find the secret chamber.
Secret Chamber 12 - This one can be a bit of a pain to get to. You need to jump over the cannon and hit the right wall, but if you mistime the jump you'll bang your head and fall into the cannon. Keep trying, and leave your jump to the last possible second before your feet leave the ledge.
Secret Chamber 13 - This one's tricky. First, you need to get to the right side of this room, and ride the minecart to the left. Then, don't drop down and exit. Instead, jump right, past the minecart, and land on the ledge. Whip one of the bats and then jump down onto the lowest ledge. Walk left to find a secret trapdoor in the floor.
Secret Chamber 14 - This chamber is at the bottom of the room with the spinning fire spikes. Push against the wall on the right hand side to open up a hidden corridor.
Secret Chamber 15 - This chamber is hidden at the right side of this room. Jump down from the right ledge and the spikes will retract, revealing a secret corridor to your right. Head on in.