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Staff Profile
The Escapist
Articles by The Escapist
Feature
The Escapist Bulletin: How downloadable content has gamers eating out of its hand
By
The Escapist
Feature
The Escapist Bulletin: How the Cub Scouts might just save gaming
By
The Escapist
Feature
The Escapist Bulletin: Ebert and the games as art debate
By
The Escapist
Feature
The Escapist Report: How books and comics make games better
By
The Escapist
Feature
The Escapist Bulletin: Swinging into the argument of same-sex relationships in games
By
The Escapist
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Game Finder
Browse our archive for thousands of game reviews across all mobile and handheld formats
Feature
The Escapist Bulletin: Is free DLC a bad gamble for publishers?
By
The Escapist
Feature
The Escapist Bulletin: Less is less
By
The Escapist
Feature
The Escapist Bulletin: Publishers versus Developers
By
The Escapist
Feature
The Escapist Bulletin: Motion controls are not the end of the world
By
The Escapist
Feature
The Escapist Bulletin: Why accessibility in games is good for everyone
By
The Escapist
Feature
The Escapist Bulletin: Bring on the brick wall
By
The Escapist
Feature
The Escapist Bulletin: Why Fallout: New Vegas is a better idea than Fallout 4
By
The Escapist
Feature
The Escapist Bulletin: What Aliens vs Predator can teach us about storytelling
By
The Escapist
Feature
The Escapist Bulletin: Is bigger always better?
By
The Escapist
Feature
The Escapist Bulletin: Picking up pennies
By
The Escapist
Feature
The Escapist Bulletin: Think B4 You Speak
By
The Escapist
Feature
The Escapist Bulletin: Why educational games are stupid
By
The Escapist
Feature
The Escapist Bulletin: Why the Wii is the best thing to happen to gaming
By
The Escapist
Feature
The Escapist Bulletin: Brown and grey
By
The Escapist
Feature
The Escapist Bulletin: Singing in the (Heavy) Rain
By
The Escapist
Feature
The Escapist Bulletin: Modern Warfare 2 and its hysterical fans
By
The Escapist
Feature
The Escapist Bulletin: EA is the smartest publisher of all
By
The Escapist
Feature
The Escapist Bulletin: WoW, nice score
By
The Escapist
Feature
The Escapist Bulletin: Dante’s Inferno and EA’s crazed marketing plan
By
The Escapist
Feature
The Escapist Bulletin: What Left 4 Dead 2 can teach us
By
The Escapist
Feature
The Escapist Bulletin: Why it’s bad that Modern Warfare 2 is so good
By
The Escapist
Feature
The Escapist Bulletin: That voodoo that you do
By
The Escapist
Feature
The Escapist Bulletin: Destination digital distribution
By
The Escapist
Feature
The Escapist Bulletin: Lessons we can learn from Japan
By
The Escapist
Feature
The Escapist Bulletin: Valve is coming to get me
By
The Escapist
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