Shadowgun: DeadZone rejected by Apple for reasons not yet known

Still making its way to Android today

Shadowgun: DeadZone rejected by Apple for reasons not yet known

According to Madfinger Games's Marek Rabas, his firm's third-person multiplayer shooter Shadowgun: DeadZone has been rejected by Apple's eagle-eyed App Store approval team.

Why? Well, we don't quite know, but its rejection is possibly related to one of the game's more explosive weapons, which is elegantly referred to as the "ShitStorm". Lovely.

A Madfinger spokesperson has told us that the developer is still crossing its fingers about a simultaneous launch of Shadowgun: DeadZone on Google Play and the App Store, mind.

"We still want to release it today on both Apple and Android," the Czech Republic-based company said.

The 'droid wins out

If you own an Android-powered phone or tablet, you'll definitely be able to get your mitts on Shadowgun: DeadZone today, incidentally. Of that, there is no doubt.

When this follow-up to the Pocket Gamer Silver Award-winning Shadowgun does hit both platforms, Android shooter fans will be able to battle alongside their iPhone-toting buddies thanks to cross-platform play.

Anthony Usher
Anthony Usher
Having flirted with a career in Forensic Science, Anthony left university to pursue other interests. These mostly consisted of video games which he has been fond of ever since popping Super Mario World into his SNES. Numerous gaming platforms and endless hours of button bashing have passed following that moment, with iOS taking the crown as his current favourite.