Research

Paying off: Paying mobile gamers in US now spending more than ever

Average revenue per user hits $12 a month

Paying off: Paying mobile gamers in US now spending more than ever
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Paying players in the US now spend more on mobile games every month than they ever have done in the industry's history.

That's according to SuperData Research, which – in its most recent data – notes that, while overall spending on mobile fell across the month of April, the average amount individual paying gamers are spending broke through the $12 barrier for the first time.

Free for all

Said milestone, of course, only really matters to the game's that directly benefited from this apparent spending spree.

Mobage's Marvel: War of Heroes broke into the top three grossing titles for the month, replacing EA's tongue-in-cheek city builder The Simpsons: Tapped Out.


The Simpsons: Tapped Out

King's Candy Crush Saga also finally managed to displace Supercell's seemingly unstoppable Clash of Clans.

Elsewhere, the social games category followed a similar trajectory to the mobile games market. Despite a continued decrease in spending and a loss of a reported 2.7 million monthly active users, the average revenue per monthly paying players for social games actually increased to $33.

[source: SuperData]

Matthew Diener
Matthew Diener
Representing the former colonies, Matt keeps the Pocket Gamer news feed updated when sleepy Europeans are sleeping. As a frustrated journalist, diehard gamer and recovering MMO addict, this is pretty much his dream job.