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Here are all the details on Call of Duty: Black Ops - Declassified's multiplayer

Completely declassified

Here are all the details on Call of Duty: Black Ops - Declassified's multiplayer

Call of Duty: Black Ops - Declassified will be the first Call of Duty title for the PS Vita. It's being developed by Resistance studio Nihilistic Software. It's due for release next month. These are things that we know.

We had a go at Call of Duty: Black Ops - Declassified back at Gamescom in August. Since then, the developer has been hard at work getting the game finished and spruced up.

In a Q&A session on the official EU PlayStation Blog, Nihilistic head Robert Huebner has discussed what we can expect in the final Black Ops - Declassified product.

Mod off

This includes a "significant visual upgrade", which will hopefully be a step-up from the "perfectly acceptable" visuals we saw at Gamescom. Anything close to the home console Call of Duty games is A-ok with us.

Huebner also had plenty to say about the weapons, and how you'll be modding them in multiplayer.

While you'll be seeing plenty of past mods like suppressors, extended mags, and underaction grenade launchers in Black Ops - Declassified, there are some new ones to get to - ahem - grips with.

Improved grip, which improves hip fire accuracy, and adjustable stock, which gives full movement speed while using Aim Down the Sight, are just two of them.

12 perks will be available, too - again, a mixture of old and new. Surplus is a new one, offering you extra starting ammo and grenades, while Hardwired means you'll be immune to Counter Spy Plane, which sounds rather useful.

Call of Duty: Black Ops - Declassified is scheduled to debut on Vita in November. Keep your eyes peeled.

Mike Rose
Mike Rose
An expert in the indie games scene, Mike comes to Pocket Gamer as our handheld gaming correspondent. He is the author of 250 Indie Games You Must Play.