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WWDC 2010: NaturalMotion is piling into iPhone games

Preparing to sack the App Store again

WWDC 2010: NaturalMotion is piling into iPhone games

NaturalMotion's first iPhone game Backbreaker Football was originally designed as a marketing ploy for its retail console game of the same name.

Thing is, it's been so successful - both critically and commercially - that the middleware studio is now breaking out its resources to become a fully fledged iPhone game publisher.

Bumping into CEO Torsten Reil at a WWDC 2010 party last night, he told us that the company will be releasing five iPhone games this year.

Development is being outsourced to various mobile studios (no names have yet been confirmed) with NaturalMotion dealing with overall design and production duties.

Of course, all the games use the company's morpheme and endorphin animation middleware, while bringing a console-level of 3D graphics to play. It's little surprise therefore that Apple is heavily supporting the company's push.

Jon Jordan
Jon Jordan
A Pocket Gamer co-founder, Jon can turn his hand to anything except hand turning. He is editor-at-large at PG.biz which means he can arrive anywhere in the world, acting like a slightly confused uncle looking for the way out. He likes letters, cameras, imaginary numbers and legumes.