Yes, you read that correctly.

Pocket Gamer can confirm that Amanita Design's acclaimed puzzler Machinarium has been submitted to Apple's famous approvals team.

If you're unfamiliar with Machinarium, it's a point-and-click adventure title that tasks you with controlling a robot called Josef.

Your mission? To prevent the destruction of a city's towers by solving various puzzles and brainteasers.

There's no written or spoken dialogue in the game, so you'll instead rely on thought bubbles for important information.

Plus, a two-tier hint system and a sketched walkthrough - which you can unlock by playing a mini-game - are on hand if you encounter a rough spot.

Hitting the mark

One note of caution, though: when Machinarium does hit the App Store in the early part of September, it will only be available to iPad 2 owners.

"Unfortunately, the game is performance and memory demanding, so we decided not to make any compromises and make it available only for iPad 2," Jakub Dvorsk√Ĺ, Amanita Design's founder, said.

If Machinarium gets the green light from the Cupertino giant, it should hit the App Store on September 8th.

Look out for a preview of this much-anticipated game on these very pages soon.

PC version pictured above.

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