Yes, you read that correctly.

Pocket Gamer can confirm that Amanita Design's acclaimed puzzler Machinarium has been submitted to Apple's famous approvals team.

If you're unfamiliar with Machinarium, it's a point-and-click adventure title that tasks you with controlling a robot called Josef.

Your mission? To prevent the destruction of a city's towers by solving various puzzles and brainteasers.

There's no written or spoken dialogue in the game, so you'll instead rely on thought bubbles for important information.

Plus, a two-tier hint system and a sketched walkthrough - which you can unlock by playing a mini-game - are on hand if you encounter a rough spot.

Hitting the mark

One note of caution, though: when Machinarium does hit the App Store in the early part of September, it will only be available to iPad 2 owners.

"Unfortunately, the game is performance and memory demanding, so we decided not to make any compromises and make it available only for iPad 2," Jakub Dvorský, Amanita Design's founder, said.

If Machinarium gets the green light from the Cupertino giant, it should hit the App Store on September 8th.

Look out for a preview of this much-anticipated game on these very pages soon.

PC version pictured above.

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