Gameloft turns to players for inspiration in Dungeon Hunter II
Player feedback definitely helped us out
Developer Gameloft certainly can't be accused of ignoring its target audience, if a new video on YouTube is any indicator.
Speaking about the forthcoming sequel, Dungeon Hunter II, the team was keen to highlight the importance of player feedback in the decision-making process.
"One of the first things we did when we started production on Dungeon Hunter II was check out all the player forums, look at all the App Store reviews and make a solid list of all the things players wanted to see in a possible second game."
Dungeon PunterCustomer-driven improvements include multi-player across Bluetooth and wi-fi, specialisations that build upon the three basic classes, and larger, more open levels.
You'll also be able to play through the new game in three progressive levels of difficulty, with new items and higher level caps unlocked with each progression.
Gameloft has yet to announce a release date for Dungeon Hunter II. For more information visit the game's website.