What Battlefield 2's designer did next: iPhone's Dark Nebula
Episodic action puzzler rolls on
As console games get more complex and expensive to make, so many creatives are finding it more exciting to make smaller, simpler and (sometimes) more innovative games on the portable devices.
One such emigrant is Anders Hejdenberg, who was the lead designer of DICE's shooter Battlefield 2: Modern Combat, but has now set up a company called 1337 Game Design.
His first project is Dark Nebula; a neat-looking action puzzler that has you guiding a sphere through various obstacle-ridden levels using the iPhone and iPod touch's accelerometer controls to bounce, slide, spin and swerve your way to the finishing line.
Interestingly, the game will episodic in nature, with the first release being roughly an hour long and consisting of ten levels.
You can see how it works in the video below.