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Ex-HotGen designer announces elastic iOS physics-platformer Tongue Tied

Scooby who?

Ex-HotGen designer announces elastic iOS physics-platformer Tongue Tied
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iOS
| Tongue Tied!

After teasing us with a trailer a few days ago, first-time iOS developer Mojo Bones (a newly formed studio headed up by ex-HotGen designer Stuart Ryall) has spilled the beans on its debut game for iPhone and iPad.

Tongue Tied is a platform game with a physics twist. You play as Mick and Ralph, a pair of cartoonish canines who, by some cruel twist of fate, have had their tongues tied together.

This oral entanglement isn't the handicap you might think, however. The elasticity of their tongues allows one dog to act as an anchor, while the other swings around the environment, reaching platforms and collecting rewards that would be otherwise inaccessible.

Oral fixation

In Tongue Tied, you have to use the iPhone or iPad's touchscreen to manipulate the doggy duo through 50 cartoonish levels in the hope of unlocking the "WonderBone".

"It feels great to finally unveil Tongue Tied," Ryall says. "Mick & Ralph are fun characters to work with and we'd love to take them on more madcap adventures. If the fan support is there, we've got some great ideas in the pipeline."

Featuring a unique trick and bonus system, over 30 "Doghouse" challenges, character level progression, and online leaderboards, Tongue Tied will be available for iOS in early December.

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James Gilmour
James Gilmour
James pivoted to video so hard that he permanently damaged his spine, which now doubles as a Cronenbergian mic stand. If the pictures are moving, he's the one to blame.